On May 14, 2:45 pm, Eddie Grove <eddiegr...@[EMAIL PROTECTED]
> wrote:
> valis <campb...@[EMAIL PROTECTED]
> writes:
> > On May 14, 1:40 pm, sanityfae...@[EMAIL PROTECTED]
wrote:
> > > On May 11, 6:58 pm, Harriet Bazley <baz...@[EMAIL PROTECTED]
> wrote:
>
> > > > On 11 May 2008 as I do recall,
> > > > Sherman Pendley wrote:
>
> > > > > Harriet Bazley <baz...@[EMAIL PROTECTED]
> writes:
>
> > > > > > How do you manage to get enough skill points to activate all
the stuff
> > > > > > that opens up if you max Stealth and Disarming and Latin and
all the
> > > > > > other things Rogues are supposed to be good at?
>
> > > > > Have you been turning books in at the library?
>
> > > > Yes, lots. They were mostly all one-pointers though....
>
> > > > --
> > > > Harriet Bazley == Loyaulte me lie ==
>
> > > > Computers can never replace human stupidity.
>
> > > That would be your basic issue, then. All books are 1-pointers when
> > > turned in unidentified. There is only one book that's a one-pointer
> > > once you identify it - many are 2-pointers, and some are 3 and 4.
(or
> > > at least this was true when I played. It's been a while, ad this
may
> > > have changed.)
>
> > > quests also help.
>
> > All you have to do to identify a book is 'I'nspect it. You can
> > 'I'nspect any item.
> > -Campbell
>
> That's ridiculous. If you don't want people to know what books are at a
> distance, I can accept that, but if you are willing to let 'I' identify,
> things then those things should auto-id upon pickup. They should id
even if
> you step on them, assuming steam allows 'I'nspection of items on the
floor
> beneath you.
But then they wouldn't have the op****tunity to read the excerpt from
each book that's available upon inspection.
You have *played* Steamband, haven't you Eddie?
-Campbell


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