Timo Pietilä wrote:
> George Smith wrote:
>> Martin Bazley wrote:
>>> (Mind you, one square in Angband is pretty consistently referred
>>> to as ten feet ('Infravision 10'' and so on), so that may not be
>>> practical.)
>>>
>>> (But on second, second thoughts, how many people conduct melee
>>> from ten feet away? Maybe that needs thinking over.)
>>
>> Indeed. My living room is smaller than ten feet square (maybe ten
>> by eight feet?); the minimum creature size such that it could
>> accommodate at most one at a time seems to be in the cave troll
>> range or thereabouts. Certainly it could hold several ordinary
>> humanoids without difficulty. :)
>
> Fighting? 10 feet square room size is small space for furious life or
> death -type fight. Especially for swordfight. You can cross that
> distance in way less than second if needed.
Yes, but we are talking about *two* such spaces at minimum, and we are
also assuming that every corridor is at least that wide.
My suspicion is that A: this is derived from a trope, present at least
in the original Wizardry games, where each map position is that size
because they are reserving that much space for *the entire party*, and
B: this is retained in part because some creatures (the deeper dragons,
for instance) would not remotely be able to fit in a square sized to be
reasonable for a human.
Personally, I'd be inclined to file this one away under both
"unrealistic for the sake of playability" and "unrealistic for the sake
of implementability".
--
The Wanderer
My usual .sig is on vacation while I adjust to my new computer


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