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Gaming > Angband > Re: feature req...
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Re: feature request [V] less nasty time attacks

by pete m <pmac360@[EMAIL PROTECTED] > May 1, 2008 at 12:28 AM

On Apr 17, 9:45 pm, Eddie Grove <eddiegr...@[EMAIL PROTECTED]
> wrote:
> The current situation with time attacks is very strange.  Every other
stat
> attack drains a single stat 1 [ten deciles] and is resistable.  Time
attacks
> can drain all 6 stats by 5 points each, and is non-resistable.  ???????
>
> In addition, the time attack is nastier to a moderate character than to
a
> buffed character.  If your base is 17, you lose 5 points.  If your base
is
> 18/60, you lose only 2 points [well, 20 deciles].  That is also messed
up.
>
> To make matters even worse, those with time breaths move extremely fast.
>
> I would like to see time attacks reduce stats by 1 point only [or 10
deciles].
> Considering that it is non-resistable, that seems like enough to me.


Well, my response is: stay the hell away from Time Hounds.  (Time
Vortices, OTOH, are just an incredibly nasty inconvenience.)  The
other monsters that might breathe time do so extremely rarely.

In any case, I suffer significantly fewer Time attacks in a game than
I find Mushrooms of Restoring.

I suppose a detection-less, ESP-less warrior at 2500' could have an
awful time of it.  But them's the breaks.
 




 2 Posts in Topic:
feature request [V] less nasty time attacks
Eddie Grove <eddiegrov  2008-04-17 22:45:20 
Re: feature request [V] less nasty time attacks
pete m <pmac360@[EMAIL  2008-05-01 00:28:57 

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tan12V112 Sat Jul 26 4:52:10 CDT 2008.