Chortle
More class ideas....
Jam-Band Subclasses:
Psychadellic Guitarist -- Gets special bonuses from eating
mushrooms (especially the hallucinatory mushrooms)
Hip-Hop Subclasses:
Rapper -- Special class-specific weapon: Microphone
DJ -- Lays down phat tracks
Country Subclasses:
Banjo Player -- Just like the banjo, it's not quite like other
classes.... very twangy, strange neck structure
Jug Player -- Can use empty potion bottles?
Washboard Player -- Uh....
Also, maybe something like a pretentious coffee-house-type with an
acoustic guitar and a music-snobbish attitude?
And, playing off the mushroom thing, how about having booze and drugs
laying all over the place to provide, eh, "alterations" to the
characters (most effects tem****ary, some long-term, a few permanent)?
Like, you could trip out on some LSD and end up in a totally different
dungeon for a few hours.
Special rooms could include stages, sound studios, green rooms
(backstage), trashed motel rooms, tour busses, back alleys, cafes,
bars, etc, etc, etc.
Performances (battles) could be "bootlegged", and you could get the
"tapes" and replay them on your "tapedeck"?
Fights could consist of playing tunes against the tunes played by
monsters, and you could assemble a band (a party of NPCs) to follow
you around and play music (fight) as a group....with the ever present
threat of fatal drug-overdoses, rehab, pretentious "I am the heart of
the band"-ness, breakups, Yoko Ono, exploding drummers, etc....
Oh, man, frag-it-all, this might as well just become Guitar Hero meets
Angband! (Although, I think your name for it, "Jamband", is
absolutely hilarious.)
And we could have cemeos from the Grateful Dead, Phish, and numerous
other famous (and local) jam-bands....


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