by The Wanderer <inverseparadox@[EMAIL PROTECTED]
>
Apr 5, 2008 at 11:15 PM
Eddie Grove wrote:
> I've looked at the newbie guide on Thang... a couple of times, and
> while there were no obvious mistakes, it is terribly misleading.
> Someone needs to write a guide emphasizing strategy over tactics. I
> guess I just put myself in charge.
>
> I don't think there is a need to go over the basics. Hugo's spoiler
> pages are excellent. Perhaps someone could work with him to produce
> a condensed version if such a thing is possible.
>
> All I have at the moment is a file with some rough notes in it. Any
> ideas on what should be in such a thing?
The primary thing I have referred to the newbie guide for is as a
reminder of how deep it is safe to go without a particular resistance;
there's a small chart in there which lists about five depths and what
you "should" have before going past that. Other than that, once I'd
played my first half-dozen games I never found reason to refer to it,
and I have no idea what parts of it I may have found useful back when I
first started playing.
--
The Wanderer
My usual .sig is on vacation while I adjust to my new computer