chadhogg wrote:
> I am playing a Dunadan Mage, currently level 36 with most stats at or
close to
> 18/100 before race/class/equip bonuses, hanging around DL 40 until I get
the
> rest of those stats boosted to their maximums. I recently noticed that,
even
> though I have a fairly bad weapon compared to the rest of my kit [Small
Sword of
> Westernesse (1d6) (+10, +8) (+1)], my physical attacks are remarkably
effective.
> I get 4 attacks with this light weapon, and seem to land 3 of them on
average
> against those creatures with which I dare to go toe-to-toe. The average
damages
> for several things I can do appear below:
>
> Single Attack = 1d6 + 27 = 30.5
> Full Attack = 30.5 * 4 = 122
> Magic Missile = 10d4 = 25
> Acid Bolt = 15d8 = 67.5
> Ice Storm = 122
> Meteor Swarm = 48 * 3 = 144
> Rift = 40 + 36d7 = 166
>
> Is this usual? I suppose once I find a copy of the last spellbook there
will be
> some more powerful attack spells in it, but otherwise it seems to me
that all of
> these damages will increase at roughly the same rate through the rest of
the
> game.
This has been on my radar for some time now. I intend to do some
graph-plotting to visualise out how average mage spell damage compares
to reasonable combat damage through the game and adjust accordingly, but
this is some way off yet.
--
Andrew Sidwell
http://rephial.org/


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