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Gaming > Angband > Rogue melee
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Rogue melee

by =?ISO-8859-1?Q?Timo_Pietil=E4?= <timo.pietila@[EMAIL PROTECTED] > Mar 27, 2008 at 06:17 PM

hi all.

I just found Gondricam (wormy drop) and that made me check tables.c to 
see how much more DEX/STR I need for it to be useful (only one blow with 
it).

I then again remembered one of my pet peeves. Rogue has worse blows 
calculation than Ranger. That just doesn't make any sense to me.

Calculations:

* First, from the player class, we extract some values:
  *
  *    Priest  --> num = 5; mul = 3; div = MAX(35, weapon_weight);
  *    Rogue   --> num = 5; mul = 3; div = MAX(30, weapon_weight);
  *    Ranger  --> num = 5; mul = 4; div = MAX(35, weapon_weight);
  *    Paladin --> num = 5; mul = 4; div = MAX(30, weapon_weight);
  *
  * To get "P", we look up the relevant "adj_str_blow[]" (see above),
  * multiply it by "mul", and then divide it by "div", rounding down.

(mage and warrior snipped)

As you can see Rogue has equal melee with priest, Ranger with Paladin. 
Ranger has his bow with extra shots and all offensive spells. Rogue 
needs to use melee. That doesn't make much sense to me. I think Rogue 
and Ranger should have those reversed.

Andrew? Opinions?

Timo Pietilä




 12 Posts in Topic:
Rogue melee
=?ISO-8859-1?Q?Timo_Pieti  2008-03-27 18:17:21 
Re: Rogue melee
Eddie Grove <eddiegrov  2008-03-27 10:30:24 
Re: Rogue melee
=?ISO-8859-1?Q?Timo_Pieti  2008-03-28 02:35:34 
Re: Rogue melee
Andrew Sidwell <takkar  2008-04-28 23:03:07 
Re: Rogue melee
=?ISO-8859-1?Q?Timo_Pieti  2008-03-28 14:35:40 
Re: Rogue melee
Eddie Grove <eddiegrov  2008-03-28 12:17:42 
Re: Rogue melee
Billy Bissette <baines  2008-03-29 04:19:01 
Re: Rogue melee
Hiedran <hiedran.the.f  2008-03-31 07:20:22 
Re: Rogue melee
pete m <pmac360@[EMAIL  2008-04-30 22:25:11 
Re: Rogue melee
=?ISO-8859-1?Q?Timo_Pieti  2008-05-01 13:53:47 
Re: Rogue melee
Andrew Sidwell <takkar  2008-05-15 18:34:04 
Re: Rogue melee
Antoine <antoine.from.  2008-04-30 22:43:34 

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tan12V112 Fri May 16 23:38:17 CDT 2008.