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Gaming > Angband > Re: FA on glove...
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Re: FA on gloves

by pete m <pmac360@[EMAIL PROTECTED] > Mar 22, 2008 at 11:50 AM

On Mar 22, 10:57 am, Eddie Grove <eddiegr...@[EMAIL PROTECTED]
> wrote:
> On Mar 22, 4:44 am, The Wanderer <inversepara...@[EMAIL PROTECTED]
> wrote:
>
> > I think the idea is supposed to be that spellcasting requires, in
> > addition to the spoken words, complicated finger-wiggling in a way
which
> > gloves hinder.
>
> I can work with that.  I guess dex and thievery would be
> indistinguishable, which is a bit of a pain.

When you got rid of "Bad, Fair, Good, Excellent"

in your Character notes, did you also change the fighting to show
exact to_hit values? If so, any extra +to_hit bonuses will be
immediately visible, so Thievery and Dexterity are distinct.
 




 11 Posts in Topic:
FA on gloves
Eddie Grove <eddiegrov  2008-03-20 13:38:41 
Re: FA on gloves
CunningGabe <angband@[  2008-03-21 13:50:14 
Re: FA on gloves
Joseph William Dixon <  2008-03-21 18:17:26 
Re: FA on gloves
Eddie Grove <eddiegrov  2008-03-21 20:16:35 
Re: FA on gloves
The Wanderer <inversep  2008-03-22 07:44:01 
Re: FA on gloves
Eddie Grove <eddiegrov  2008-03-22 10:57:08 
Re: FA on gloves
The Wanderer <inversep  2008-03-22 14:21:45 
Re: FA on gloves
pete m <pmac360@[EMAIL  2008-03-22 11:50:52 
Re: FA on gloves
Eddie Grove <eddiegrov  2008-03-22 14:31:27 
Re: FA on gloves
R. Dan Henry <danhenry  2008-03-24 22:07:32 
Re: FA on gloves
R. Dan Henry <danhenry  2008-03-24 22:07:31 

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tan12V112 Sat Jul 26 10:29:07 CDT 2008.