pete m <pmac360@[EMAIL PROTECTED]
> writes:
> On Mar 18, 10:15 am, Eddie Grove <eddiegr...@[EMAIL PROTECTED]
> wrote:
> > Josh Hayes <jos...@[EMAIL PROTECTED]
> writes:
> > > You may recall a couple weeks ago I had a dwarf warrior in Zangband
find a
> > > Robe of Permanence at 100 feet?
> >
> > > Well, contrary to all expectations he's still alive, clevel 36
dlevel 56,
> > > and fairly good kit. Until I hit an odd hourglass-shaped vault.
There was
> > > nothing terribly scary in it -- except Corwin; eek! -- and I
persuaded him
> > > to chase me out of the vault, tele****ted away, and snuck back on the
OTHER
> > > side of the vault to loot it while he waited outside.
> >
> > > Long story short, I had only a little permanent speed, but in the
vault
> > > found not one, but TWO RoS -- the first +13, the second +15.
> >
> > > Ho. Ly. CRAP! I had to shed my two rings of extra attacks (+1), but
it's so
> > > worth it to have permanent speed +36 altogether (4 from my randart
weapon,
> > > 4 from my randart sling). Keep on DIVING!
> >
> > I don't know Z, but this sounds really wrong to me. Even with a
warrior,
> > there are usually enough staves of speed so that I fight with a +10
temp speed
> > boost for all im****tant fights. The non-linearity of speed means that
there
> > is not that much difference between speed +46 and speed +33. It comes
to
> > about 13% in V. Ring slots are precious. If one speed ring gets me
to +20
> > perm speed, I rarely use another.
>
> I agree with this for V-combat, but it's probably a tougher decision
> with O-combat. Unlike Rings of Damage, Rings of Deadliness are pretty
> much junk.
Surely there are other rings. Extra attacks sounds more useful,
particularly
if there is a maximum of 5 attacks with big heavy weapons.
Eddie


|