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Gaming > Angband > Re: disturb on ...
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Re: disturb on full mana?

by Kenneth 'Bessarion' Boyd <zaimoni@[EMAIL PROTECTED] > Mar 17, 2008 at 02:10 PM

On 2008-03-16 23:39:20, Eddie Grove <eddiegrove@[EMAIL PROTECTED]
> wrote:

> Timo Pietilä  writes:
> 
> > Eddie Grove wrote:
> > > I wonder if anyone besides me would be interested in an option to
disturb the
> > > char when it reaches full mana.  I consider it a mistake to not be
> > > regenerating mana every turn, so when I get to full mana I want to
cast a
> > > detection or a defensive spell right away.  When resting, if I reach
full mana
> > > before hp are full, I want to cast CLW.
> > > Is this just me, or would other people like to be disturbed when
running down
> > > a corridor and regaining full mana?
> >
> > Not just you. I would like to get disturbed whichever gets full first.
> 
> I have already implemented that for resting, in my patch.
> 
> The question is whether you would want it when running down a corridor.

I'd want it once I had enough mana to sup****t both reasonable spell
attacks and
an indefinite-duration enhancement spell.  (I've actually done experiments
with
emulating this by watching the time-tick counter.  It would be a bit
exploitative to disturb one player turn before max mana.)
 




 5 Posts in Topic:
disturb on full mana?
Eddie Grove <eddiegrov  2008-03-16 16:00:44 
Re: disturb on full mana?
=?ISO-8859-1?Q?Timo_Pieti  2008-03-17 01:01:09 
Re: disturb on full mana?
Eddie Grove <eddiegrov  2008-03-16 16:39:20 
Re: disturb on full mana?
=?ISO-8859-1?Q?Timo_Pieti  2008-03-17 08:33:40 
Re: disturb on full mana?
Kenneth 'Bessarion' Boyd   2008-03-17 14:10:11 

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tan12V112 Thu Jul 24 14:25:40 CDT 2008.