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Gaming > Angband > Re: [FA] YAWP
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Re: [FA] YAWP

by Nick <nckmccnnll@[EMAIL PROTECTED] > Mar 12, 2008 at 08:04 AM

On 2008-03-12 07:37:54, Eddie Grove <eddiegrove@[EMAIL PROTECTED]
> wrote:

> You have almost as much healing *after* your fight as I have when I
start it.
> Were any of those for sale?  Did you just kill a lot more foes than I
usually do?

Probably the chief reason this is possible is that scrolls and potions
(apart
from stat potions) are orderable from Travelling Merchants in FA.  This
works by
adding that item to the store table, so that they are stocked like regular
items
(at Black Market prices).  You can't order something you haven't seen, but
this
results in a lot less late-game scumming for !*Heal*, ?Geno, etc.  This
probably
explains the speed of the dive through the deeper levels, too.

Nick.
-- 
"You are judging by social rules, and finding crime.  I am considering an
elemental struggle, and finding no crime, just grim, primeval danger." -
The
Midwich Cuckoos, John Wyndham
 




 8 Posts in Topic:
[FA] YAWP
Psi <si_griffin@[EMAIL  2008-03-12 06:19:24 
Re: [FA] YAWP
Eddie Grove <eddiegrov  2008-03-12 00:37:54 
Re: [FA] YAWP
Nick <nckmccnnll@[EMAI  2008-03-12 08:04:27 
Re: [FA] YAWP
=?ISO-8859-1?Q?Timo_Pieti  2008-03-12 10:27:25 
Re: [FA] YAWP
Psi <si_griffin@[EMAIL  2008-03-12 08:53:23 
Re: YAWP
pete m <pmac360@[EMAIL  2008-03-12 20:00:52 
Re: YAWP
Nick <nckmccnnll@[EMAI  2008-03-13 05:07:25 
Re: YAWP
Psi <si_griffin@[EMAIL  2008-03-13 09:03:18 

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tan12V112 Sun Jul 6 15:12:15 CDT 2008.