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Re: Training stats: what matters, base or current value?
by Clefaria <clefaria0@[EMAIL PROTECTED]
>
Apr 28, 2008 at 07:33 AM
| On Apr 28, 8:21=A0am, "Michal Bielinski" <Dungeon_Kee...@[EMAIL PROTECTED]
> wrote:
> On Mon, 28 Apr 2008 08:02:08 +0200, Clefaria <clefar...@[EMAIL PROTECTED]
>
wrote:
> > Oh, and I stumbled into the dwarven halls with a greater air elemental
> > right next to me...I got crowned with shock immunity, but its melee
> > attack is pretty devastating. I don't know how I'm going to deal with
> > it--I can't even hit it currently. x.x I ran off into the animated
> > forest, but I don't know what I'm going to do now...maybe I'll post a
> > log file and see if someone has advice:
>
> I left screenshot as SPOILER space.
>
> >
------------------------------------------------------------------------=
---=AD---
> > =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0
=A0Scree=
nshot
> >
------------------------------------------------------------------------=
---=AD---
>
> > =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0
=A0 =
=A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0
=A0 =
....
> >PP...#
> >PP....#
> > =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0
=A0 =
=A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0
=A0.PP..=
..#
> >P.P....#
> > =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0
=A0 =
=A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0
.....@[EMAIL PROTECTED]
> > =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0
=A0 =
=A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0 =A0
.......#=
> >#######
>
> > Nilla =A0 =A0 =A0 =A0 St:16 =A0Le:14 =A0Wi:24 =A0Dx:27 =A0To:29
=A0Ch:13=
=A0Ap: 5 =A0Ma:12
> > Pe:18 L+
> > DV/PV: 73/25 =A0 H: 282(282) =A0 =A0P: 95(95) =A0 =A0 =A0Exp:
18/255872 =
=A0 =A0 D: 15
> > LE: 1000
> > Blessed Strained Coward
>
> I think your DV/PV is sufficient to just pass through. Only a few of
> animated trees are going to actually want to hurt you. Rest won't care.
> If you get surrounded just wait until they make space for you to move.
> It would be best if you don't stay there too long as there is little
> loot. Some monsters spawn but they get pummeled by trees.
> I recommend changing equipment a bit.
>
> > Melee weapon =A0 =A0 =A0 =A0 =A0 Lvl =A0 Hit =A0 Dam =A0 DV =A0 Level
=
=A0 =A0 =A0 =A0 =A0Required
> > marks
> > --------------------- =A0--- =A0 --- =A0 --- =A0 -- =A0 -------------
> > --------------
> > Clubs & hammers =A0 =A0 =A0 =A0 10 =A0 =A0+9 =A0 =A0+6 =A0 +3 =A0
excell=
ent
> > 1235
> > Right Hand =A0 =A0: normal medium ****eld [+3, +1]
> > [100s]
>
> Skullcrusher is only by 3 DV points worse then your medium ****eld [+3]
> thanks to your skill with clubs. I would wield it in case some trees
> need persuasion. Also, wear this:
>
> > Girdles ('[')
> > =A0 =A0normal girdle of carrying [+0, +0]
>
> That should get you enough speed to get through without problems.
>
> --
> Michal Bielinski
Er...the big problem is not the animated forest, it's the greater air
elemental waiting for me just above it. :/


|
16 Posts in Topic:
|
Clefaria <clefaria0@[E |
2008-04-27 19:44:07 |
|
"Darren Grey" & |
2008-04-28 04:42:52 |
|
Clefaria <clefaria0@[E |
2008-04-27 21:51:53 |
|
Clefaria <clefaria0@[E |
2008-04-27 22:53:10 |
|
Clefaria <clefaria0@[E |
2008-04-27 23:02:08 |
|
"Michal Bielinski&qu |
2008-04-28 14:21:27 |
|
Clefaria <clefaria0@[E |
2008-04-28 07:33:00 |
|
"Michal Bielinski&qu |
2008-04-28 21:23:48 |
|
Clefaria <clefaria0@[E |
2008-04-28 08:03:43 |
|
"Darren Grey" & |
2008-04-28 15:39:36 |
|
Clefaria <clefaria0@[E |
2008-04-28 08:44:42 |
|
Clefaria <clefaria0@[E |
2008-04-28 14:25:50 |
|
sandra <sandra.ivcevic |
2008-04-29 00:24:55 |
|
"Darren Grey" & |
2008-04-29 17:36:46 |
|
Clefaria <clefaria0@[E |
2008-04-28 17:41:53 |
|
Clefaria <clefaria0@[E |
2008-04-29 11:07:44 |
|
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