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Gaming > ADOM (Ancient Domains Of Mystery) > Re: Training st...
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Re: Training stats: what matters, base or current value?

by Clefaria <clefaria0@[EMAIL PROTECTED] > Apr 27, 2008 at 09:51 PM

Darren Grey wrote:
> "Clefaria" wrote...
> > SPOILER SPACE JUST IN CASE
> > .
> > .
> > .
> > .
> > .
> > .
> > .
> > .
> > .
> > .
> > .
> > .
> > .
> > .
> > .
> > .
> > .
> > .
> > .
> > I just restarted playing this game after not having played it for a
> > while, and I've been playing under the assumption that when training
> > stats, what matters is what the stat currently is regardless of the
> > base value. For example, I'm playing a hurthling healer right now who
> > started with a strength of six (yuck) and have been training it up by
> > burdening myself. I got a surge of power in the Big Room and the
> > artifact was Skullcrusher, which raises strength by 4. Right now my
> > base strength is 12, and I know that Burdened will only train strength
> > up to 15. So, basically, I want to know if I am right in not wielding
> > Skullcrusher while I train my strength, since holding it would boost
> > me up to 16, or if for the purposes of the training, it doesn't care
> > about anything but the base value.
>
> You are correct - it's only the current value that affects training, not
the
> base value.  Thus Skullcrusher will get in the way of your strength
training
> a bit.  Likewise you can abuse sickness and starvation to train stats
> higher.

I've always been a-scared of doing that. I got strength up to 13 from
being burdened, then got three more strength increases from ogres in
the Big Room, so now I'm 20 (16+4) using Skullcrusher as my main
weapon. On the upside, I got my Dexterity up unusually high using moss
while wearing boots (wondered for a while where the -2 to dex was
coming from, lol). My dex is 27, naturally 29.

> But starting strength of 6?  Ugh...  I guess getting Skullcrusher was
the
> RNG's way of saying sorry.  I'd recommend trying to get the ogre quest
ASAP,
> since the corpses will train your strength much faster than walking
around
> Burdened all the time.

I'm on my way, but going to get crowned first, since there is a stable
stoma herb patch in the Big Room. This will actually be my first time
getting crowned by sacrificing stomafilia, if all goes well (I relied
on live sacrifice until I found out how much easier and less
(game-)time consuming it is.

I'll have to remember to remove Skullcrusher before every ogre meal. :)
 




 16 Posts in Topic:
Training stats: what matters, base or current value?
Clefaria <clefaria0@[E  2008-04-27 19:44:07 
Re: Training stats: what matters, base or current value?
"Darren Grey" &  2008-04-28 04:42:52 
Re: Training stats: what matters, base or current value?
Clefaria <clefaria0@[E  2008-04-27 21:51:53 
Re: Training stats: what matters, base or current value?
Clefaria <clefaria0@[E  2008-04-27 22:53:10 
Re: Training stats: what matters, base or current value?
Clefaria <clefaria0@[E  2008-04-27 23:02:08 
Re: Training stats: what matters, base or current value?
"Michal Bielinski&qu  2008-04-28 14:21:27 
Re: Training stats: what matters, base or current value?
Clefaria <clefaria0@[E  2008-04-28 07:33:00 
Re: Training stats: what matters, base or current value?
"Michal Bielinski&qu  2008-04-28 21:23:48 
Re: Training stats: what matters, base or current value?
Clefaria <clefaria0@[E  2008-04-28 08:03:43 
Re: Training stats: what matters, base or current value?
"Darren Grey" &  2008-04-28 15:39:36 
Re: Training stats: what matters, base or current value?
Clefaria <clefaria0@[E  2008-04-28 08:44:42 
Re: Training stats: what matters, base or current value?
Clefaria <clefaria0@[E  2008-04-28 14:25:50 
Re: Training stats: what matters, base or current value?
sandra <sandra.ivcevic  2008-04-29 00:24:55 
Re: Training stats: what matters, base or current value?
"Darren Grey" &  2008-04-29 17:36:46 
Re: Training stats: what matters, base or current value?
Clefaria <clefaria0@[E  2008-04-28 17:41:53 
Re: Training stats: what matters, base or current value?
Clefaria <clefaria0@[E  2008-04-29 11:07:44 

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tan12V112 Thu Jul 24 14:22:06 CDT 2008.