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Gaming > ADOM (Ancient Domains Of Mystery) > YAFVP - GE Wiza...
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YAFVP - GE Wizard

by Yorick <iantuomi@[EMAIL PROTECTED] > Apr 9, 2008 at 06:21 AM

First win! I'm really happy!

S

P

O

I

L



A

L

E

R

T

!

----------------------------------------------------------------------------=
--
                                 Screenshot
----------------------------------------------------------------------------=
--



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^o^
     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+^^^^^^^  ^^^
 
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Ff            St:40  Le:34  Wi:33  Dx:46  To:27  Ch:12  Ap: 1  Ma:46
Pe:31 L+
DV/PV: 83/35   H: 556(556)    P: 855(855)    Exp: 50/35960688   DrCh
Sp: 135
Blessed Bloated




I've been playing for more or less six years and due to being a lousy
player I never made it past the mana temple. But this time...
VICTORY!!! Maybe now I can drop this addiction :).

At the very beginning I had a stroke of luck - I got a wish from my
second sip from a pool in the PC. Wished for AoLS for Khelly who
subsequently got saved. Got precrowned with Purifier and never stopped
using it. Didn't make it to the puppy who died alone and
forsaken. :'( I had to kill a Fomorian Giant for dwarven elder, which
was very hard to find. Pyramid and graveyard were a cake walk.

I cleaned out the bug caves with extraordinary caution since I lost my
last promising char there. Went to exp in the blue dragon caves and
died - luckily I had AoLS equipped! I had an unfortunate accident with
potions: poison hands + pick all =3D lot's of potions of poison. Lost
all my potions of ultra healing and cure corruption :( Wished for
willpower with my last RoDS to get it over 32 without the orb. I did
minimal herb and stat scumming in this game. I barely used garth at
all!

Mana temple was VERY challenging! I had to pray several times. Perhaps
I should have kept more distance from Nuraag-Vaarn but eventually I
prevailed!

D:50 wasn't hard at all, very easy compared to MT. Fistanarius was
almost a joke - he dropped to acid ball fairly quickly.

Snipped .flg for your viewing pleasure:

----------------------------------------------------------------------------=
--


----------------------------------------------------------------------------=

                            Background Information
----------------------------------------------------------------------------=


Name: Ff                  Race: male Gray Elf       Class: Wizard
Eye color: light blue     Hair color: white         Complexion: light
Height: 6'7"              Weight: 3 pounds          Scars: 5
Age: 379 (grown-up, 62 years of unnatural aging added in)
Star sign: Salamander     Birthday: 27/Salamander (day 147 of the
year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        As a young child you were often alone. You did not have any
 friends. You do not like to remember those times. They were very sad.
        During your youth you embarked on many small journeys to
nearby
 towns on behalf of your parents. You learned to know lots of people
and
 made many friends.
        As a young adult you tried many occupations before finally
deciding
 on one to pursue. This has left you with a very broad base of lore.
        You decided to become a Wizard.


----------------------------------------------------------------------------=

                                  Inventory
----------------------------------------------------------------------------=

Total weight: 8930 stones                Carrying capacity: 53875
stones

He: blessed eternium cap [+0, +4]
[28s]
Ne: uncursed amulet of death ray resistance
[7s]
Bo: uncursed red dragon scale mail (-1, -4) [-1, +8]
[220s]
Gi: uncursed eternium girdle [+0, +4]
[12s]
Cl: uncursed cloak of defense [+4, +0]
[20s]
RH: uncursed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1]
{Wi+4}
LH: uncursed tower eternium shield (-1) [+13, +4]
[70s]
RR: uncursed ring of the clear mind
[1s]
LR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
[1s]
Br: uncursed bracers of war [+8, +4] {Dx+8}
[10s]
Ga: -
Bo: blessed seven league boots [+1, +0]
[30s]
MW: -
Mi: heap of 12 blessed sis
[120s]
Tl: -


----------------------------------------------------------------------------=

                                    Stuff
----------------------------------------------------------------------------=


Total weight: 8211 stones   Carrying capacity: 53875 stones

Armor ('[')
   uncursed ancient mummy wrapping [+1, +5] {Ap-8}
[60s]
   uncursed blue dragon scale mail (-1, -4) [-1, +10]
[200s]
   uncursed black dragon scale mail (-2, -4) [-2, +10]
[200s]

Shields ('[')
   uncursed tower eternium shield (+1) [+13, +4]
[70s]

Gauntlets ('[')
   uncursed thick gauntlets (-1, -2) [+2, +1]
[15s]
   uncursed elemental gauntlets (-1, +0) [+0, +3]
[10s]
   uncursed gauntlets of strength (-1, +0) [-1, +1] {St+6}
[40s]

Cloaks ('[')
   uncursed cloak of invisibility (-1, +0) [+1, +0]
[30s]

Girdles ('[')
   uncursed mithril girdle [+0, +5]
[20s]

Boots ('[')
   uncursed seven league boots [+1, +0]
[30s]

Necklaces (''')
   heap of 2 blessed amulets of order
[6s]
   uncursed ankh
[3s]
   uncursed amulet of free action
[3s]
   heap of 2 uncursed amulets of perseverance {Wi+3}
[6s]
   heap of 2 cursed amulets of death ray resistance
[14s]
   uncursed amulet of defense +5
[3s]

Bracers (',')
   uncursed bracers of toughness [+0, +0] {To+4}
[10s]

One-handed weapons ('(')
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]
[10s]
   uncursed phase dagger (+0, 1d4)
[5s]

Two-handed weapons ('(')
   blessed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}
[40s]
   uncursed flaming mithril two-handed sword of might (+8, 3d5+6) [-1,
+0]
   cursed barbed trident of hunting (+2, 3d5+6)
[70s]
   cursed lawful two-handed sword of devastation (+4, 7d5+10) [-1, +0]
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}
[80s]
   uncursed yellow eternium two-handed sword (+21, 6d5+18) [-1, +0]
[50s]
   blessed glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd)
[100s]
   blessed eternium-shod quarterstaff (+3, 2d10+9)
[40s]

Potions ('!')
   blessed potion of boost willpower
[2s]
   blessed potion of boost speed
[2s]
   uncursed potion of boost strength
[2s]
   uncursed potion of boost learning
[2s]
   uncursed potion of extra healing
[2s]
   uncursed potion of quickling blood
[2s]
   uncursed potion of potential strength
[4s]
   uncursed potion of potential toughness
[4s]
   uncursed potion of potential dexterity
[4s]
   uncursed potion of training
[2s]
   cursed potion of boost charisma
[2s]

Books ('"')
   uncursed spellbook of Wish
[100s]

// Never tried to read this one

Gems ('*')
   heap of 2 uncursed crystals of power
[2s]
   uncursed crystal of knowledge
[1s]
   heap of 12 cursed crystals of health
[12s]

----------------------------------------------------------------------------=

                                Weapon Skills
----------------------------------------------------------------------------=


Melee weapon           Lvl   Hit   Dam   DV   Level          Required
marks
---------------------  ---   ---   ---   --   -------------
--------------
Maces & flails          10    +9    +6   +3   excellent            183
Pole arms                4    +4    +1   +3   skilled              210


Shields                Lvl   DV               Level          Required
marks
---------------------  ---   ---              -------------
--------------
Shields                  9   +18              excellent            430


Damage caused with your melee weapons:
--------------------------------------
=C6Right hand: =CE+84=C6 bonus to hit, =CE4d5+36=C6 damage


Damage caused with your missile weapons:
----------------------------------------
=C6Ammunition: =CE12=C6, base range: =CE2=C6, =CE+34=C6 bonus to hit,
=CE1d4=
+15=C6
damage

----------------------------------------------------------------------------=

                                   Skills
----------------------------------------------------------------------------=


  Alchemy ..................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1]
  Climbing .................100    (superb)       [+1d3]
  Concentration ............100    (superb)       [+2d4]
  Courage ..................100    (superb)       [+1]
  Dodge .................... 66    (good)         [+1]
  First aid ................100    (superb)       [+1d3]
  Haggling ................. 88    (great)        [+1d3]
  Healing ..................100    (superb)       [+1d3]
  Herbalism ................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+1d5]
  Literacy .................100    (superb)       [+2d4]
  Stealth ..................100    (superb)       [+1d5]
  Tactics .................. 81    (great)        [+1]
  Two weapon combat ........ 64    (good)         [+1]
  Ventriloquism ............ 91    (superb)       [+1d3]


----------------------------------------------------------------------------=

                                   Spells
----------------------------------------------------------------------------=


   Acid Ball           :  1018,  17pp     (Effectivity: +23)

// Very nice, became my most used spell in the end.

   Acid Bolt           :  1450,   7pp     (Effectivity: +21)
   Burning Hands       :  1972,   4pp     (Effectivity: +43)
   Cure Critical Wounds:   988,   8pp     (Effectivity: +6)
   Farsight            :  2345,  10pp     (Effectivity: +6)
   Fire Bolt           :  2017,   5pp     (Effectivity: +21)
   Fireball            :  1169,  10pp     (Effectivity: +8)
   Frost Bolt          :  4307,   6pp     (Effectivity: +30)
   Heal                :     6,  47pp     (Effectivity: +3)

// Accidentally destroyed the spellbook in the library :/

   Ice Ball            :   726,  14pp     (Effectivity: +8)
   Improved Fireball   :   976,  15pp     (Effectivity: +8)
   Invisibility        :  2318,   6pp     (Effectivity: +3)
   Lightning Ball      :  1100,  17pp     (Effectivity: +8)
   Lightning Bolt      :  4361,   7pp     (Effectivity: +5)
   Magic Missile       :  4612,   4pp     (Effectivity: +38)
   Strength of Atlas   :  2815,   5pp     (Effectivity: +13)
   Teleportation       :  1111,  11pp     (Effectivity: +27)


----------------------------------------------------------------------------=

                            Effects of Corruption
----------------------------------------------------------------------------=


You have grown a total of 12 eyes (Ap: -6, Pe: +6).
You look somewhat apish (St: +3, Le: -1, Wi: -1, Ch: -2, Ap: -3).
You have become extremely thin and nimble (1/2 weight, DV: +6).
You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To:
-3).
You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap:
-6, +20
speed).
You have grown horns (+3 melee damage, Ap: -4).
Your antennae explore the details of your environment (Ap: -4).
Your muscles have stiffened slowing you down (base action cost: 1500
energy
points; PV: +4, St: +2).


----------------------------------------------------------------------------=

                              His further life:
----------------------------------------------------------------------------=


After he leaves the Drakalor Chain he is welcomed by his people with
great
honors. They acknowledge his noble deeds, his valor, his cunning and
his
great skills that helped to prevent the complete destruction of the
world he
knows. His severe taint by the forces of Chaos prevents him from ever
leading a normal life. He always remembers the glorious deeds that
took his
life away. His sacrifice is remembered in the stories of his people,
but not
in their hearts. He ends his life in loneliness and isolation.

----------------------------------------------------------------------------=

              His achievements during his adventures:
----------------------------------------------------------------------------=


Ff, the gray elven wizard, saved the world with his brave efforts
while
saving himself 15 times.
He scored 17962040 points and advanced to level 50.
He survived for 0 years, 103 days, 18 hours, 12 minutes and 29 seconds
(118858 turns).
Ff visited 126 places.
His strength score was modified by +30 during his career.
His learning score was modified by +6 during his career.
His willpower score was modified by +12 during his career.
His dexterity score was modified by -1 during his career.
His toughness score was modified by +28 during his career.
His charisma score was modified by +3 during his career.
His appearance score was modified by -2 during his career.
His mana score was modified by +21 during his career.
His perception score was modified by +9 during his career.
He was unnaturally aged by 62 years.
He was the champion of the arena.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord but fell from grace.

// Whacking all those cats without losing the ring (in backpack) was
too appealing :D.

He stopped the generation of nasty bugs.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a
famous
hero.
5615 monsters perished under his attacks.
The following 26 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer"
  the lead-filled mace "Big Punch"
  the rune-covered trident
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the black torc
  the glaive "Long Sting"
  the bracers of war
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the staff of the archmagi
  the ring of immunity

// Never noticed this one!

  the rune-covered heavy mace "Purifier"
  the emerald dagger "Serpent's Bite"
He possessed the following intrinsics:
  He was fire resistant.
  He was cold resistant.
  He was acid resistant.
  He was lucky (enhanced through items).
  Fate smiled upon him (enhanced through an item).
  He was able to control teleportation.
  He was stun resistant (gained through an item).
  He was resistant to death rays (gained through items).
  He was shock resistant.
  He was able to see invisible things (gained through an item).
  He was immune to shock attacks.
  He was immune to fire attacks (gained through an item).
  He was able to resist confusion attacks (gained through items).
He had the following talents: Affinity with Maces & Flails, Alert,
Basher,
Careful, Charged, Healthy, Mighty Strike, Miser, Pious, Potent Aura,
Powerful Strike, Shield Expert, Shield Master, Shield Specialist,
Strong
Healer, Strong Magic, Treasure Hunter, Very Careful.
He had a final speed score of 135 (final base speed: 129).
He cheated Death once.
He was a messiah of Corellius.
He asked for 7 divine interventions.
He was a holy champion of Order.
He was severely tainted by Chaos.

The following monsters were vanquished:
    136 ancient blue dragons
     80 blue dragons
      1 ancient blue wyrm

// Blue dragon caves :D

      1 Ancient Chaos Wyrm
      1 ancient karmic wyrm
     11 balors

      8 chaos warlords
     37 chaos warriors
     35 chaos wizards
      1 emperor lich
      1 greater balor
      4 greater molochs

      1 Chaos Archmage
      9 magebane eyes
     14 magedoom eyes

// These made Mana Temple very hard!




 1 Posts in Topic:
YAFVP - GE Wizard
Yorick <iantuomi@[EMAI  2008-04-09 06:21:48 

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tan12V112 Thu May 15 10:43:09 CDT 2008.