BDerge@[EMAIL PROTECTED]
wrote:
>> However, it is unlikely any of this can be implemented in ADOM,
>> but if someone more knowledgeable knows of a way that an external
>> program could do that, they would be my heroes forever :)
>>
>> s.
>
> You can do it in Windows with a batch script. I used to play that way,
> but decided it wasn't my style. I don't like seeing "while saving
> himself 137 times" in my characters' memorial files. It suggests save-
> s***ming and I am unhappy with even the suggestion. I rationalize it
> by saying that during his heroic quest, the world ended. Stopped.
> Disappeared. Utterly and unceremoniously. It helps to consider this a
> valid risk in real life, too.
I'm aware that there are utilities to backup the save, but as I said,
that would not really help me with crashes and power failures, which are
not uncommon either in my part of the world. I meant the entire system
- save without exiting and not delete the save unless I've been
killed.
I do not rationalize when a good games gets screwed up for no fault of
my own. I kick the keyboard and stop playing for a few days in revolt ;)
s.


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