Re: Was there ever a version of ADOM in which . . .
by "TragicTheGarnerer" <tragicthegarnererMAKNI@[EMAIL PROTECTED]
>
Feb 20, 2008 at 10:22 PM
<excalibre@[EMAIL PROTECTED]
> wrote:
>. . . there was a guaranteed amulet of life saving from one of the
> early quests? I first played the game something like twelve years ago
> or so; I never played it seriously (as in, putting in the time
> required to win a game) until maybe last year, so I know 1.1.1 pretty
> well but I have these vague memories that certain things used to be
> completely different. I remember that one of the Terinyo quests -
> maybe saving Yrrigs? - used to reward the player with an amulet of
> life saving (and thus was essentially obligatory.) Is my hazy memory
> accurate? Oh, and did blessed potions of gain attributes used to give
> you two points per stat, or again, was that just a hallucination due
> to years of abusing my brain?
I don't remember about the amulet but you are right about the potion of
GA.
There was a lot of changes through the years. You can find them all in
version history.