"Darren Grey" <darrengrey@[EMAIL PROTECTED]
> wrote in message
news:A62nj.5547$L73.3970@[EMAIL PROTECTED]
> "Johnny Reb" wrote...
>> Thanks for the help, you guys! Lately I've been playing human
>> Elementalists. I like playing human because they are considered
"normal"
>> stat-wise in most rogue-likes. Elementalists are a neat idea because
>> they don't have to rely on books for spells. Are there any
disadvantages
>> compared to a wizard? I remember it was a pain being a wizard in
>> Nethack, so I never bothered.
>
> Humans aren't that great in ADOM actually, because they're so average.
> They have no special advantages like the other races all do. I'd
> encourage you to play about a bit and get a feel for what you like best
> (personally I prefer gnomes and drakelings, for various reasons).
> Generally wizards are considered better than elementalists, since they
> find a lot of spellbooks around and can gain a huge magical arsenal.
> Elementalists are a bit more restricted, but can be easier to use for a
> new player since they'll almost never run out of offensive magic in the
> early game.
>
> --
> Darren Grey
>
Elementalist are a good choice IMO, as they don't get too easy towards the
late game, as wizards certainly do. I managed an only win with one, and it
was near-death experience for almost entire game.


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