On Jan 26, 6:03 pm, gut <none> wrote:
> "Johnny Reb" <lauzhu...@[EMAIL PROTECTED]
> wrote
innews:13pn0irsbkgj4f7@[EMAIL PROTECTED]
>
> > Thanks for the help, you guys! Lately I've been playing human
> > Elementalists. I like playing human because they are considered
> > "normal" stat-wise in most rogue-likes. Elementalists are a neat idea
> > because they don't have to rely on books for spells. Are there any
> > disadvantages compared to a wizard? I remember it was a pain being a
> > wizard in Nethack, so I never bothered.
>
> Wizards are not a pain (at least to my eyes) in ADOM.
> Elementalists start with spells, but always the same
> ones. Burning hands and frost bolt, then fire bolt
> later and so on. Wizards always start with two
> spellbooks, at least one of which is gauranteed to
> be offensive. The other book may not be offensive,
> but helpful in other ways.
Wizards can also start with 3 spellbooks.
~m.


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