> Do people no longer play SR3? Or are you just as confused as the
> rules seem to make it? :-)
>
Don't worry, we still do. You can have my SR3 when you pry it from my
cold, dead hands.
As for spell defense, my group has always interpreted it as a dice
pool. That is, you pick dice from your magic pool and sorcery skill
and allocate them to spell defense, dividing them as needed. Those
dice are not available for anything else until 1. The pool refreshes
at the end of the turn, and 2. You spend a free action to re-allocate
them.
Consider a Sorcery skill and Magic pool of 6. If you allocate 3 dice
from your magic pool and 2 from sorcery to spell defense:
- You have 5 spell defense dice. Once rolled, they're gone until the
end of the turn.
- Your magic pool is reduced to 3.
- Your sorcery skill is reduced to 4.
Is that good enough?
-- Max


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