On Dec 20, 2007, at 17:16 , Scott Harrison wrote:
> Hi all,
>
> SR3 rules, page 183 discusses Spell Defense. It indicates that
> the total number of Spell Defense dice is composed by zero or more
> Sorcery dice and zero or more Spell Pool dice. It indicates the
> magician can choose how many of the allocated Spell Defense dice
> are to be used in any specific spell defense action. When used the
> dice are not usable until the pools refresh. I understand how this
> would work for Spell Pool dice that were allocated to Spell Defense
> and used. However, what happens with Sorcery dice that were
> allocated to Spell Defense and used? Would they be considered used
> until the Sorcery "skill dice" automatically refresh for the next
> action that the mage can take this turn? I am trying to look at
> how a skill like Pistols is used and how the one using Pistols does
> not lose dice using the skill.
>
> I assume once I figure out how Spell Defense works, both ****elding
> and Reflecting will be easy. One assumes that if an initiate were
> to choose to have a team protected both by ****elding and Reflecting
> a total number of dice would be allocated to ****elding and another
> total to Reflecting, thereby greatly reducing the number of dice in
> the Sorcery skill and Spell Pool. I would assume that once an
> initiate chooses to allocate dice towards ****elding, and uses them
> all up, that initiate would not be able to reallocate dice from
> Reflecting back to ****elding until an action allows this. I assume
> that one must specifically state that X number of dice from here is
> for ****elding and Y for Reflecting.
>
>
To follow up. I believe that only one type of these three defenses
can be applied to any defended target. However, multiple mages can
stack ****elding for example.
In reading ****elding, it appears it is extraordinarily better than
Spell Defense because:
(1) It defends against multiple spells until the mage reallocates
dice.
(2) the mage can reallocate dice at the next turn and it seems the
dice are not used up like they are in spell defense
(3) the number of dice are allocated to every one of the things
that are protected.
--
Β·πππͺπ Β·π£πΊπ¦ππ©π― Scott Harrison


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