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Gaming > Cyberpunk > Untitled RPG pr...
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Untitled RPG project

by "Seamus" <fomorianwolf@[EMAIL PROTECTED] > Apr 16, 2007 at 11:53 AM

Think Tank 1.0
      April 11th 2007

	Concept: To create a cyberpunk roleplaying game using a modified
version of Delbert Laird's MARAUDER: 2107 system.. This will be a new,
unique game, with possible optional elements provided in future
supplements.

	It will differ from Shadowrun in that this world-setting will focus
only on the technological aspect of the 'Cyberpunk' genre, with no
optional characters races available other than humans. I will retain
the use of character 'concepts' allowing the player to build a
character around a certain role.

	I intend to use both real-world and fictional corporations and
products within the world-setting, with appropriate changes made to
the Shadowtech Compendium (from my Shadowrun conversion using this
rules-set) and Blackhands' Weapons Guide.

	World-setting: Set in 2037 (and onward), corporations have become
like small governments unto themselves (i..e. The
"extraterritoriality" of Shadowrun, as with the genre as a whole),
tech is ch=ECc, and information is power.

	While all of this is pretty much static as per the genre in question,
there will be aspects that are unique.

	Corporations: The following is a list of the major corporate entities
within the worldsetting.

		Rand Technologies

	Main Office: San Fernando, California

	Primary product/Service: Computers, Electronics

	Subsidiaries: Visions (Computer hardware retail chain)

		Centurion Arms

	Main Office: Knoxville, Tennessee

	Primary Product/Service: Civilian/Law Enforcement/Mislpec firearms

	Subsidiaries: Aegis Security

		Brinks-Tyson security

	Main Office: Chicago, Illinois

	Primary product/Service: Security contracts, law enforcement

		Kirisaki Motor Corporation

	Main Office: Honsho, Japan

	Primary product/Service: Civilian vehicle manufacturer

		Harrison Enterprises

	Main Office: Seattle, Washington

	Primary Product/Service: Various retail goods, Software

	Subsidiaries: Icarus (Department retail chain),
	Datex (Software company)

	Character Concepts

	The usual suspects: Deckers, street samurai, mercenaries, 'riggers',
nomads, fringers, etc.

	Couriers: Think Jonny Mnemonic. Played properly, a courier can be an
asset, and a fun character.

--

Any  thoughts or suggestions would be appreciated. I whipped this
little brainstorming document up in about two days.




 1 Posts in Topic:
Untitled RPG project
"Seamus" <fo  2007-04-16 11:53:50 

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