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Gaming > Cyberpunk > Re: [SR] Wards
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Re: [SR] Wards

by Gurth <gurth@[EMAIL PROTECTED] > Apr 13, 2007 at 03:56 PM

According to Craig West, on 13-4-07 15:43 the word on the street was... 

> C) Similar for adepts - as long as they have no spells going, a ward 
> doesn't inconvience them much. 

Unless they are astrally perceiving :) 

> D) What happens if a mage has a spell active on himself or another party

> member at the time they through a ward? 

The spell stops working -- see page 83 of MITS; this might be covered in 
Street Magic for SR4, but I don't own that book so I can't check. 

> E) A mage with a active foci cannot pass through a ward. What constitues

> an active focus? (We've agreed that a sustaining spell focus is active 
> when its holding a spell, what about when its not?) 

An active focus is a focus that has been activated (by spending a Simple 
or Complex Action depending on the focus type, p. 190, SR3 or p. 191, 
SR4). When such an item is pushed or pulled through a barrier, you make 
a Force Test for the item and the barrier; the winner, well, wins :) 
(See p. 83 of MITS again, or pp. 185-186 of SR4.) 

-- 
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 4 Posts in Topic:
[SR] Wards
Craig West <westiex@[E  2007-04-13 23:43:09 
Re: [SR] Wards
Gurth <gurth@[EMAIL PR  2007-04-13 15:56:12 
Re: [SR] Wards
"Michael Weber"  2007-04-13 09:59:19 
Re: Wards
"NightRain" <  2007-04-13 18:38:23 

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