On 11/16/06, pentaj2@[EMAIL PROTECTED]
<pentaj2@[EMAIL PROTECTED]
> wrote:
>
> He likes patrol, has some success as sort of the informal "juvenile
> cop", with a lot of community policing stuff. But there's a bit of an
> adrenaline junkie in him, so that (plus the prospect of being posted
> closer to where he grew up) pulls him to SWAT.
>
> And....here's where I have trouble.
>
> I can't see this character going dirty. So the way I figured it, his
> SWAT unit got nailed in an audit because the commander, who was
> basically my character's mentor, was bending the funding rules. Not
> embezzlement, just not following every subclause of the budgeting
> regulations. Everybody does it, normally it's a slap on the wrist, but
> this Lt had made an enemy out of a junior exec type; bit of a
> maverick, see.
> [ . . . ]
> OK, so he's jobless. Separated on good terms, but still.
My suggestion: knock out the 'good terms' part. You ever seen _Training
Day?_
Your superior officer wasn't "bending the rules," he was bad to the
very core. Perhaps using his position to pull off thefts or even
assassinations. Perhaps there's even a cadre of crooked cops.
They've got it all covered so well with a superior performance record
that no one would ever know. But your character sees the wrong thing
at the wrong time... And ends up framed. And the evidence against
you is a *lot* stronger than the evidence against your boss.
So that's why you run the shadows now. You didn't quit Knight Errant
on conscience. You fled, and now you're a fugitive hoping someday to
clear your name.
....Just one idea. Plausible? No, not really. But this is Shadowrun.
(And it was a fun movie.) >8->
> Why would *anybody* become a shadowrunner, actually?
Because without it, there'd be no game. I don't think you can look
*too* deep on questions like this. It just has to have something
there on the surface. That real life is never this dramatic is *why*
we play games.
--
Have Fun,
Steve Eley (sfeley@[EMAIL PROTECTED]
)
ESCAPE POD - The Science Fiction Podcast Magazine
http://www.escapepod.org


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26 Posts in Topic:
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pentaj2@[EMAIL PROTECTED] |
2006-11-16 11:45:00 |
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"Michael W. Ryder&qu |
2006-11-16 23:06:22 |
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mcv <mcvmcv@[EMAIL PRO |
2006-11-17 09:27:54 |
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"Warren Okuma" |
2006-11-18 19:22:37 |
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"Brett Ritter" |
2006-11-16 11:53:27 |
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"Phillip Gawlowski&q |
2006-11-16 17:56:36 |
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Niels =?ISO-8859-1?Q?Kobs |
2006-11-16 18:00:53 |
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Bira <u.alberton@[EMAI |
2006-11-16 15:02:47 |
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"Phillip Gawlowski&q |
2006-11-16 18:08:47 |
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Bira <u.alberton@[EMAI |
2006-11-17 00:22:53 |
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"Zebulin M" < |
2006-11-18 09:24:15 |
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Bira <u.alberton@[EMAI |
2006-11-19 13:48:44 |
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"Glenn Dowdy" & |
2006-11-29 17:58:33 |
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Tetsubo <tetsubo@[EMAI |
2006-11-29 14:15:53 |
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"Glenn Dowdy" & |
2006-11-29 21:34:54 |
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"Stephen Eley" |
2006-11-16 12:08:30 |
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"Kevin McB" < |
2006-11-17 18:18:01 |
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pentaj2@[EMAIL PROTECTED] |
2006-11-17 12:58:24 |
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"Zebulin M" < |
2006-11-17 10:55:37 |
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"Brett Ritter" |
2006-11-17 14:06:42 |
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pentaj2@[EMAIL PROTECTED] |
2006-11-17 14:24:23 |
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"Zebulin M" < |
2006-11-18 12:06:23 |
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Alexander Kalinowski < |
2006-11-20 12:43:42 |
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Ingo Siekmann <Ingo-Si |
2006-11-20 19:39:17 |
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Scott Harrison <scott@ |
2006-11-17 18:16:25 |
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"Robert Fanning" |
2006-11-28 17:23:00 |
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