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Gaming > Cyberpunk > Re: [SR4] Confu...
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Re: [SR4] Confused by point costs

by "Peter Knutsen (usenet)" <peter@[EMAIL PROTECTED] > Mar 28, 2006 at 01:50 AM

Andrew Sayman wrote:
> Peter Knutsen (usenet) wrote:
>>It this just downright *****y* rules design, or have I overlooked
>>something in the rules that makes the above mentioned Adept Powers
>>perform in a way that is not functionally equivalent to abilities
>>purchased via regular character creation point expenditure?
> 
> Adept powers allow you to gain stat increases that apply to dice pools
without
> increasing the amount of experience it takes to make the base
Attribute/Skill
> better. The advantage is that you can gain increases, and then start
game with
> lower actual stats while still rolling really well. When you get into
the normal
> experiences costs this can be really useful.

OK, but then those Adept Powers I've talked about are worthless to 
starting characters, right? They only become relevant once you've earned 
some experience and raised your your skills to the maximum value or your 
attributes to close to maximum.

-- 
Peter Knutsen
sagatafl.org
 




 11 Posts in Topic:
[SR4] Confused by point costs
"Peter Knutsen (usen  2006-03-27 05:39:31 
Re: [SR4] Confused by point costs
Andrew Sayman <lorien@  2006-03-27 00:36:16 
Re: [SR4] Confused by point costs
"Peter Knutsen (usen  2006-03-28 01:50:59 
Re: [SR4] Confused by point costs
Andrew Sayman <lorien@  2006-03-28 12:15:13 
Re: [SR4] Confused by point costs
Andrew Sayman <lorien@  2006-03-27 00:41:28 
Re: [SR4] Confused by point costs
"Peter Knutsen (usen  2006-03-28 01:55:17 
Re: [SR4] Confused by point costs
Andrew Sayman <lorien@  2006-03-28 13:38:00 
Re: [SR4] Confused by point costs
jmbay@[EMAIL PROTECTED]   2006-03-28 21:54:26 
Re: [SR4] Confused by point costs
"Lars Wagner Hansen&  2006-03-27 21:59:18 
Re: [SR4] Confused by point costs
"Peter Knutsen (usen  2006-03-28 02:11:34 
Re: [SR4] Confused by point costs
jmbay@[EMAIL PROTECTED]   2006-03-28 21:46:23 

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