by Sea Wasp <seawaspObvious@[EMAIL PROTECTED]
>
Feb 11, 2008 at 07:17 PM
Ben Finney wrote:
> Ed Chauvin IV <edcfour@[EMAIL PROTECTED]
> writes:
>
>
>>Mere moments before death, tussock <scrub@[EMAIL PROTECTED]
> hastily
>>scrawled:
>>
>>
>>> Yes. It's bad for their customers, bad for RPG writers, bad for
>>>the game stores, bad for the popularity of the hobby, and very bad
>>>for them in the long run due to all those factors.
>>
>>How did the RPG hobby ever survive for 30 years before WotC and the
>>OGL in the first place?
>
>
> The absence of networked computer games in people's homes.
>
Call me when one of those actually has a decent resemblance to a real
RPG.
--
Sea Wasp
/^\
;;;
Live Journal: http://seawasp.livejournal.com