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Gaming > Debate > Re: Mecha games...
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Re: Mecha games with ideas worth stealing?

by "gleichman" <fox1_217.nospam@[EMAIL PROTECTED] > Sep 25, 2007 at 02:33 PM

"Russell Wallace" <russell.no.spam@[EMAIL PROTECTED]
> wrote in message 
news:cJCJi.22237$j7.399706@[EMAIL PROTECTED]
> gleichman wrote:
>> Not that BESM does anything special to capture it. I don't think it's
>> possible (or at least desirable) mechanically.
>
> No, but what it does do is refrain (more than most systems) from getting

> in the way - which I think is both possible and desirable.

I would agree in concept.

In specifics, I imagine it would depend upon what exact type of anime and 
the group goals in selecting it. Any system by nature will get in the way 
for some people's goals.

I find it useful when making a system choice to list the 5 most desired 
elements you want reflected in the mechanics, and/or the 5 most difficult 
barriers you've found to the concept in other systems. I tend to focus on 
barriers while most IME focus on desired elements.
 




 9 Posts in Topic:
Mecha games with ideas worth stealing?
Fred Sloniker <fizzit@  2007-08-18 09:57:44 
Re: Mecha games with ideas worth stealing?
Russell Wallace <russe  2007-08-18 20:27:32 
Re: Mecha games with ideas worth stealing?
Fred Sloniker <fizzit@  2007-08-22 16:11:10 
Re: Mecha games with ideas worth stealing?
"gleichman" <  2007-08-22 19:19:35 
Re: Mecha games with ideas worth stealing?
copeab@[EMAIL PROTECTED]   2007-09-02 21:09:37 
Re: Mecha games with ideas worth stealing?
Peter Knutsen <peter@[  2007-09-19 01:26:15 
Re: Mecha games with ideas worth stealing?
gleichman <fox1_217@[E  2007-09-19 09:13:09 
Re: Mecha games with ideas worth stealing?
Russell Wallace <russe  2007-09-24 00:31:17 
Re: Mecha games with ideas worth stealing?
"gleichman" <  2007-09-25 14:33:55 

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tan12V112 Sat Jul 26 4:23:39 CDT 2008.