Re: Seeking problems for my solutions (character traits and RPG design)
by gleichman <fox1_217@[EMAIL PROTECTED]
>
Aug 10, 2007 at 07:58 AM
I don't really have anything to add to this Peter.
I lump Intelligence mechanics in with personality mechanics in my own
worldview, so they arent' something I consider in depth. My advice is
to remove Intelligence mechanics (other than something to goven skill
learning) from the game completely.
As for the medical skills, I wonder why such detail? The campaign of
cancer research you mention gives part of that answer, but I have to
wonder if even that would need such a breakdown as you describe. So
not understanding the drive, I'm left on the sideline cheering you on.