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Gaming > Debate > Re: Point cost ...
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Re: Point cost of limited abilities

by Magister <magister@[EMAIL PROTECTED] > Jun 4, 2007 at 06:53 PM

On May 17, 6:01 am, "gleichman" <Fox1_217NoSpam@[EMAIL PROTECTED]
> wrote:
> "Magister" <magister@[EMAIL PROTECTED]
> wrote in message
>
> news:1179372705.484423.228390@[EMAIL PROTECTED]
>
> > I can't imagine having to do (C) or (D); those sound like a
> > hostile GM.
>
> Or one who is enforcing proper genre conventions upon his world.

If the genre conventions are clear and the GM is happy to make
consistent rulings, then the players could ask for the unlimited
ability,
and be allowed to or will be told that it is not available -- the
ability
they end up with is not limited if the unlimited one is not allowed
in the rules of the world.  Those situations do not seem to be
part of the classification of the original poster.

Especially in case (C), where the players think that the unlimited
ability would not be allowed, but don't actually test that judgement
by offering such a character to the GM -- in which case they would
either have the unlimited ability or at least be in group (D) --
what's
discouraging them from doing so, if it isn't a hostile GM?

--
Magister
 




 9 Posts in Topic:
Point cost of limited abilities
Peter Knutsen <peter@[  2007-05-13 20:49:46 
Re: Point cost of limited abilities
Magister <magister@[EM  2007-05-16 20:47:58 
Re: Point cost of limited abilities
"gleichman" <  2007-05-17 06:01:46 
Re: Point cost of limited abilities
Peter Knutsen <peter@[  2007-05-26 14:21:47 
Re: Point cost of limited abilities
Magister <magister@[EM  2007-05-16 21:06:01 
Re: Point cost of limited abilities
Ben Finney <bignose+ha  2007-05-17 23:31:06 
Re: Point cost of limited abilities
psychohist <psychohist  2007-05-22 09:45:01 
Re: Point cost of limited abilities
Peter Knutsen <peter@[  2007-05-26 14:29:38 
Re: Point cost of limited abilities
Magister <magister@[EM  2007-06-04 18:53:13 

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