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Gaming > Debate > Re: A style dif...
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Re: A style difference

by gleichman <fox1_217@[EMAIL PROTECTED] > Jun 3, 2007 at 05:37 AM

On Jun 3, 1:59 am, psychohist <psychoh...@[EMAIL PROTECTED]
> wrote:
> In a permanent death game where the dice are not fudged, I certainly
> think it's more exciting to win on one's last hit point.  On the other
> hand, I think it's the kind of excitement most players could live
> without.

Nothing to really add, the concept of arranging games to produce that
result is very Wick- and very much something that I don't think is
worth the trouble or the outcome.

This of course is from someone who has a significant number of such
events in his games. But I don't aim for them nor alter events to
create them. Nor do they happen all that often really, but they do
tend to be remembered when they do. I think any well ran game would
naturally produce these once in a while.
 




 8 Posts in Topic:
A style difference
Russell Wallace <russe  2007-06-03 05:40:56 
Re: A style difference
psychohist <psychohist  2007-06-02 22:59:56 
Re: A style difference
Ed Chauvin IV <edcfour  2007-06-03 03:29:37 
Re: A style difference
Simon Smith <simon_smi  2007-06-03 11:36:47 
Re: A style difference
Erol K. Bayburt <ErolB  2007-06-03 10:45:18 
Re: A style difference
gleichman <fox1_217@[E  2007-06-03 05:37:04 
Re: A style difference
Russell Wallace <russe  2007-06-03 15:54:39 
Re: A style difference
Magister <magister@[EM  2007-06-04 22:52:21 

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tan12V112 Fri Jul 25 15:38:33 CDT 2008.