by gleichman <fox1_217@[EMAIL PROTECTED]
>
Jun 3, 2007 at 05:37 AM
On Jun 3, 1:59 am, psychohist <psychoh...@[EMAIL PROTECTED]
> wrote:
> In a permanent death game where the dice are not fudged, I certainly
> think it's more exciting to win on one's last hit point. On the other
> hand, I think it's the kind of excitement most players could live
> without.
Nothing to really add, the concept of arranging games to produce that
result is very Wick- and very much something that I don't think is
worth the trouble or the outcome.
This of course is from someone who has a significant number of such
events in his games. But I don't aim for them nor alter events to
create them. Nor do they happen all that often really, but they do
tend to be remembered when they do. I think any well ran game would
naturally produce these once in a while.