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Gaming > Debate > Re: Point cost ...
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Re: Point cost of limited abilities

by Peter Knutsen <peter@[EMAIL PROTECTED] > May 26, 2007 at 02:21 PM

gleichman wrote:
> "Magister" <magister@[EMAIL PROTECTED]
> wrote in message 
>>I can't imagine having to do (C) or (D); those sound like a
>>hostile GM.
> 
> Or one who is enforcing proper genre conventions upon his world.

I'm talking about a character design situiation in which the player has 
an actual choice. It could either be a superhero campaign, or a fantasy 
setting in which there's a huge variety of magic, such that the player 
is free to "design" his character's magical powers.

Some of the Limitations in Hero System, such as Gestures or 
Concentration, strike me as a appropriate. A few others are perhaps 
slightly too generous (my impression is that if a power can only affect 
half of the world's targets, e.g. if it works only against one ***, then 
that's a (-1) Limitation, where I'd have preferred a (-3/4) Limitation), 
and many others strike me as too miserly, removing much of the power's 
utility in exchange for a very small reduction in point cost.

-- 
Peter Knutsen
sagatafl.org
 




 9 Posts in Topic:
Point cost of limited abilities
Peter Knutsen <peter@[  2007-05-13 20:49:46 
Re: Point cost of limited abilities
Magister <magister@[EM  2007-05-16 20:47:58 
Re: Point cost of limited abilities
"gleichman" <  2007-05-17 06:01:46 
Re: Point cost of limited abilities
Peter Knutsen <peter@[  2007-05-26 14:21:47 
Re: Point cost of limited abilities
Magister <magister@[EM  2007-05-16 21:06:01 
Re: Point cost of limited abilities
Ben Finney <bignose+ha  2007-05-17 23:31:06 
Re: Point cost of limited abilities
psychohist <psychohist  2007-05-22 09:45:01 
Re: Point cost of limited abilities
Peter Knutsen <peter@[  2007-05-26 14:29:38 
Re: Point cost of limited abilities
Magister <magister@[EM  2007-06-04 18:53:13 

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