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Gaming > Debate > Re: Gamesmaster...
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Re: Gamesmaster character play

by gleichman <fox1_217@[EMAIL PROTECTED] > May 23, 2007 at 08:40 AM

On May 23, 9:46 am, psychohist <psychoh...@[EMAIL PROTECTED]
> wrote:
> It's less of an issue in the case of characters who are on the player
> characters' side, but even there, the temptation can be to create a
> story around the gamesmaster character, rather than allowing the
> player characters to drive the action during play sessions.

As a side note, and sort of connected to a post I just made in another
thread...

As I understand your style in gaming, you're very much aiming for
"this is what would happen". It would seem that a possible result of
that is the occurance of NPCs instead of players driving the action or
at least major decisions. Am I reading your style wrong on this point?
Or do the players themselve manage it by moving outside the influence
of such NPCs (much like the self-employeed move outsite the reach of
the Boss).




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Re: Gamesmaster character play
gleichman <fox1_217@[E  2007-05-23 08:40:26 

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tan12V112 Fri May 16 4:23:52 CDT 2008.