On May 3, 7:33 am, roguerouge <david.kocie...@[EMAIL PROTECTED]
> wrote:
> That's a rather strange understanding of what empowerment is. That's
> like arguing that Ripley or Darth Vader (or your PCs) are disempowered
> because they die at the end of fascinating narrative arcs.
Simon Smith nails this rather well with his answer IMO. It's likely
that there is a difference given our viewpoints.
Your follow on examples are also interesting ones as I consider both
arcs to be failed ones although for different reasons.
But beyond that, I also think that you have picked your own definition
of empowerment, not one of success or even really interest (for very
few were interested in BtVS in the way you are)- but simply one of
acceptance. Fiction as an supposed mirror of the mainstream mindset.
That's a very narrow view, and as a result of interest to a similar
narrow slice of people viewing. It is also not likely an accurate one.
> The goal of fiction, whether it be in a series or in a game, is to
> create fully-rounded characters
I would disagree with this as well. Such a thing may or may not be a
goal. And further, I think it was a failure the more BtVS 'aged'.


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