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Gaming > Debate > Re: Forging Neo...
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Re: Forging Neo-Folklore

by mkkuhner@[EMAIL PROTECTED] (Mary K. Kuhner) Apr 30, 2007 at 04:51 AM

In article <1177845919.325051.267570@[EMAIL PROTECTED]
>,
roguerouge  <david.kociemba@[EMAIL PROTECTED]
> wrote:
>So... do people regard paganism (in its various incarnations) as facts
>to be woven into the campaign, as established belief systems to be
>woven into the campaign, as shared stories to be woven into the
>campaign, as myths to be woven into the campaign, as window-dressing,
>or as something else?

Hm.  I don't think I can meaningfully answer that without breaking
"paganism" up a lot.

World mythology is source material for everything my group does with
gaming, in all settings; we don't distinguish between Christian
and non-Christian mythology, and don't particularly distinguish
between real-world mythology and fictional mythology (e.g. Cthulhu).
The mythology is sometimes treated as factual in the gameworld
and sometimes as mythological in the gameworld--it depends on the
setting.

Modern paganism as a religion occasionally appears in the settings
where it's appropriate (modern and post-modern), but we shy away
from it a bit because we are practicioners, and it comes close to the
line on our general rule "Don't put elements into your game that
are big, im****tant, and potentially difficult in your life."  
(Similarly, my household is struggling to adopt a child and we
avoid storylines that touch on this in any way.  Gaming is supposed to
reduce stress, not add to it!)

There's also some element of window-dressing:  if I need to know
what the high priest's weather-magic ritual looks like, certainly
one of the things I draw on is ritual I've participated in, even
though I wouldn't use any of it exactly.  Neo-pagan art is
dripping with stuff that works well in fantasy games, and I'm just
as willing to steal that as to steal anything else.

I don't think I've ever borrowed content from Buffy directly;
Buffy mainly seems to recycle things that were already awfully
well-worn in pop culture.  I may have stolen some plotting tricks:
I admire the pacing of some of the episodes a lot.  Most of our
gaming-related Buffy discussions have been about how the show
balances characters of rather different power levels.  (Can't
say I've figured that one out yet.)

I hope this helps.

Mary Kuhner mkkuhner@[EMAIL PROTECTED]

 




 31 Posts in Topic:
Forging Neo-Folklore
roguerouge <david.koci  2007-04-27 05:22:51 
Re: Forging Neo-Folklore
gleichman <fox1_217@[E  2007-04-27 06:26:07 
Re: Forging Neo-Folklore
mkkuhner@[EMAIL PROTECTED  2007-04-27 23:24:27 
Re: Forging Neo-Folklore
Simon Smith <simon_smi  2007-04-28 16:41:21 
Re: Forging Neo-Folklore
dalamb@[EMAIL PROTECTED]   2007-04-28 19:42:56 
Re: Forging Neo-Folklore
roguerouge <david.koci  2007-04-28 07:29:56 
Re: Forging Neo-Folklore
roguerouge <david.koci  2007-04-29 04:25:19 
Re: Forging Neo-Folklore
Irina Rempt <irina@[EM  2007-04-29 14:09:09 
Re: Forging Neo-Folklore
Peter Knutsen <peter@[  2007-04-29 16:32:52 
Re: Forging Neo-Folklore
"gleichman" <  2007-04-29 13:07:31 
Re: Forging Neo-Folklore
mkkuhner@[EMAIL PROTECTED  2007-04-30 04:51:41 
Re: Forging Neo-Folklore
Keran <keranlonglost@[  2007-04-30 17:02:09 
Re: Forging Neo-Folklore
psychohist <psychohist  2007-05-01 09:04:58 
Re: Forging Neo-Folklore
Brandon Blackmoor <bbl  2007-05-01 16:16:00 
Re: Forging Neo-Folklore
Simon Smith <simon_smi  2007-05-03 14:48:08 
Re: Forging Neo-Folklore
gleichman <fox1_217@[E  2007-05-01 09:28:29 
Re: Forging Neo-Folklore
Brandon Blackmoor <bbl  2007-05-01 16:22:45 
Re: Forging Neo-Folklore
roguerouge <david.koci  2007-05-02 11:20:24 
Re: Forging Neo-Folklore
roguerouge <david.koci  2007-05-02 11:25:09 
Re: Forging Neo-Folklore
roguerouge <david.koci  2007-05-03 05:33:45 
Re: Forging Neo-Folklore
gleichman <fox1_217@[E  2007-05-03 06:48:25 
Re: Forging Neo-Folklore
Keran <keranlonglost@[  2007-05-03 13:11:52 
Re: Forging Neo-Folklore
Russell Wallace <russe  2007-05-03 18:29:05 
Re: Forging Neo-Folklore
mkkuhner@[EMAIL PROTECTED  2007-05-03 20:06:56 
Re: Forging Neo-Folklore
Russell Wallace <russe  2007-05-03 21:56:30 
Re: Forging Neo-Folklore
gleichman <fox1_217@[E  2007-05-03 13:41:38 
Re: Forging Neo-Folklore
gleichman <fox1_217@[E  2007-05-03 14:04:13 
Re: Forging Neo-Folklore
psychohist <psychohist  2007-05-04 20:58:23 
Re: Forging Neo-Folklore
mkkuhner@[EMAIL PROTECTED  2007-05-05 05:42:04 
Re: Forging Neo-Folklore
R. G. 'Stumpy' Marsh <  2007-05-07 21:27:10 
Re: Forging Neo-Folklore
gleichman <fox1_217@[E  2007-05-07 08:30:09 

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