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Gaming > Debate > Re: Campaign pa...
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Re: Campaign pacing

by tussock <scrub@[EMAIL PROTECTED] > Mar 21, 2007 at 01:53 AM

Mary K. Kuhner wrote:

> I'm finding this in reverse at the moment.  I'm (trying to) run
> the _Age of Worms_ mega-module, which goes from 1st to 20th+ level
> (in AD&D) over the course of twelve adventures and maybe a year
> game-time.

     IMC, that'd be 19 years game time minimum, and more likely pu****ng 
25 with deaths and such. *Never* more than 1 level per game year, never 
again anyway, not until the next time at least. 8]
     Obviously, that requires modules get the odd boot to the head.

> I keep finding that I've missed doing something and now it's far
> too late--even the next session.

     I find that even with the relatively small encounter numbers needed 
to progress in 3e, affording a great expanse of downtime to PCs lets 
players get at least a little attached.
     Families and estates are great, having a son at 3rd level, a 
daughter at 5th, taking over as head of the night watch; that allows a 
character to take root in the world and to seem more familiar.


     It's not fireballing some zombies outside town: it's marrying the 
****pwright's daughter, building up a library, fireballing the zombies 
that killed the new brother-in-law, providing for his widow, getting 
promoted in the town guard, and knocking up your wife.
     Sure, the fireballs and other gamey stuff still take up the 
majority of the session, but I reckon it all has a little more 
attachment to the world when one takes a couple minutes here and there 
to go over a character's life that year.

> Similarly, the modules have an arc about how one NPC starts out as
> a mentor (level way above the PCs') and how it's supposed to be
> a major characterization point when the PCs surpass him and must
> advise and protect him instead of vice versa.

     Heh, 30 fights later .... Downtime helps there to, as the da****ng 
gentleman who was the mentor of your 18 year old wide-eyed Fighter 
becomes a middle-aged guy with a paunch who's sat on his ass for a 
decade that your 30 year old grizzled veteran returns to rescue.

> I know some people on this newsgroup have done Adventure Path
> games before.  How did you deal with the pacing?  Did you introduce
> lots of side material in between the main arcs?

     With all modules, I have to redo them a bit to allow breaks, the 
bad guys have lives too and all that. I mean, the PCs are allowed to 
bite off more than they can chew, get in over their heads, that's all 
part of the fun; but generally there's something out there for them that 
they can defeat in detail and return home to drink away the horrid 
memories of.

> Just accept that the PCs' relation****p with NPCs and the world
> changes with dizzying speed?  Something else?

     When the chief bad guy is at least four game years from being in 
your reach, it doesn't matter so match that you'll be fighting him late 
next month IRL. How much you glossed over the non-combat stuff along the 
way is fairly unim****tant, that fact that your character is acknowledged 
to have *lived* through that time, in whatever detail level keeps folk 
happy, just works for me.

     It's OK that you kinda forget what your character was like a couple 
levels ago, because that was a couple years game time. It's still tricky 
to get a good handle on what your character can do *now*, but such is 
life. I could throw in endless little easyish side quests if the players 
want to polish up their skills at a certain level, but no one's been 
much interested.


> Are there character personalities which should/shouldn't be
> preferred in such a game?

     Not really. As always, PCs with defined goals and attachments to 
the world around them are great for the game.

-- 
     tussock

Aspie at work, sorry in advance.
 




 68 Posts in Topic:
Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-03-14 20:16:05 
Re: Campaign pacing
"gleichman" <  2007-03-14 13:52:37 
Re: Campaign pacing
Peter Knutsen <peter@[  2007-03-24 09:08:16 
Re: Campaign pacing
Brandon Blackmoor <bbl  2007-03-28 14:12:57 
Re: Campaign pacing
Peter Knutsen <peter@[  2007-03-29 04:39:28 
Re: Campaign pacing
Simon Smith <simon_smi  2007-03-14 22:19:55 
Re: Campaign pacing
Simon Smith <simon_smi  2007-03-14 22:26:27 
Re: Campaign pacing
Simon Smith <simon_smi  2007-03-14 22:28:48 
Re: Campaign pacing
Gary Johnson <zzjohnsg  2007-03-15 13:41:57 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-03-20 19:15:00 
Re: Campaign pacing
Gary Johnson <zzjohnsg  2007-03-23 10:18:15 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-03-23 17:43:23 
Re: Campaign pacing
tussock <scrub@[EMAIL   2007-03-21 01:53:27 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-03-20 20:49:00 
Re: Campaign pacing
tussock <scrub@[EMAIL   2007-03-21 20:56:44 
Re: Campaign pacing
dalamb@[EMAIL PROTECTED]   2007-03-22 02:57:38 
Re: Campaign pacing
tussock <scrub@[EMAIL   2007-03-22 18:36:07 
Re: Campaign pacing
Ed Chauvin IV <edcfour  2007-03-22 09:49:20 
Re: Campaign pacing
tussock <scrub@[EMAIL   2007-03-23 15:47:59 
Re: Campaign pacing
Rick Pikul <rwpikul@[E  2007-03-23 11:50:51 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-03-22 18:52:50 
Re: Campaign pacing
tussock <scrub@[EMAIL   2007-03-23 19:02:59 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-03-23 17:54:00 
Re: Campaign pacing
tussock <scrub@[EMAIL   2007-03-25 04:05:44 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-03-28 19:34:00 
Re: Campaign pacing
"DougL" <lam  2007-03-29 21:59:01 
Re: Campaign pacing
Russell Wallace <russe  2007-03-30 07:05:58 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-03-30 16:59:58 
Re: Campaign pacing
Erol K. Bayburt <ErolB  2007-03-30 22:08:10 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-03-31 14:20:51 
Re: Campaign pacing
Erol K. Bayburt <ErolB  2007-03-31 11:53:17 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-04-02 21:14:09 
Re: Campaign pacing
Erol K. Bayburt <ErolB  2007-04-02 22:55:31 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-04-03 20:32:49 
Re: Campaign pacing
Erol K. Bayburt <ErolB  2007-04-04 22:53:57 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-04-03 22:32:08 
Re: Campaign pacing
Erol K. Bayburt <ErolB  2007-04-04 23:37:54 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-04-05 20:47:13 
Re: Campaign pacing
Erol K. Bayburt <ErolB  2007-04-05 20:05:54 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-04-06 19:30:56 
Re: Campaign pacing
Rick Pikul <rwpikul@[E  2007-04-07 00:16:06 
Re: Campaign pacing
Simon Smith <simon_smi  2007-04-10 16:53:24 
Re: Campaign pacing
arromdee@[EMAIL PROTECTED  2007-04-10 18:28:19 
Re: Campaign pacing
Simon Smith <simon_smi  2007-04-03 00:26:40 
Re: Campaign pacing
Erol K. Bayburt <ErolB  2007-04-02 23:19:41 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-04-03 18:17:49 
Re: Campaign pacing
George W Harris <gharr  2007-04-24 07:47:26 
Re: Campaign pacing
"DougL" <lam  2007-03-30 06:24:02 
Re: Campaign pacing
"DougL" <lam  2007-03-31 07:58:52 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-04-01 03:45:37 
Re: Campaign pacing
"psychohist" &l  2007-04-04 09:39:42 
Re: Campaign pacing
"psychohist" &l  2007-04-05 15:36:12 
Re: Campaign pacing
"gleichman" <  2007-04-06 12:54:09 
Re: Campaign pacing
"DougL" <lam  2007-04-10 07:39:07 
Re: Campaign pacing
"gleichman" <  2007-04-10 09:17:41 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-04-10 17:16:08 
Re: Campaign pacing
arromdee@[EMAIL PROTECTED  2007-04-10 18:30:04 
Re: Campaign pacing
"gleichman" <  2007-04-10 11:27:06 
Re: Campaign pacing
"gleichman" <  2007-04-10 11:34:49 
Re: Campaign pacing
"Rick Pikul" &l  2007-04-11 05:19:51 
Re: Campaign pacing
"psychohist" &l  2007-04-12 09:47:59 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-04-13 00:01:22 
Re: Campaign pacing
Erol K. Bayburt <ErolB  2007-04-12 23:43:39 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-04-13 05:40:33 
Re: Campaign pacing
Erol K. Bayburt <ErolB  2007-04-13 02:08:27 
Re: Campaign pacing
mkkuhner@[EMAIL PROTECTED  2007-04-13 21:10:37 
Re: Campaign pacing
arromdee@[EMAIL PROTECTED  2007-04-13 15:15:56 
Re: Campaign pacing
Simon Smith <simon_smi  2007-04-13 16:58:44 

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