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Gaming > Debate > Re: mechanics o...
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Re: mechanics of surprise

by Simon Smith <simon_smith_news@[EMAIL PROTECTED] > Mar 5, 2007 at 06:03 PM

In message <slrneumq5u.53h.neelk@[EMAIL PROTECTED]
>
          Neelakantan Krishnaswami <neelk@[EMAIL PROTECTED]
> wrote:

> In article <20070304125740.G55611@[EMAIL PROTECTED]
>, John Morrow wrote:
> > On Sat, 3 Mar 2007, Neelakantan Krishnaswami wrote:
> >> These three desires are entirely compatible, if you drop the implicit
> >> requirement that mechanics are representational -- ie, that each
> >> mechanical bit corresponds directly to some fictional bit. Then it's
> >> easy to satisfy these three particular desires.
> > 
> > I'm curious how you think that's true.  Again, the conditions that
Erol 
> > specified were:
> > 
> >> In article <49ofu25erb02q7dgaejtkqjk6s567riqck@[EMAIL PROTECTED]
>, Erol K
Bayburt wrote:
> >>> 1. To be able to slay monsters with a single mighty blow, or at
least
> >>> a small number of attacks, [high Pace of Decision]
> > 
> >>> 2. To be able to withstand many attacks, or attack attempts by
> >>> monsters against them, [low Pace of Decision]
> > 
> >>> 3. To have the same rules apply to both their PCs and to the
> >>> NPCs/monsters.
> > 
> > Regardless of whether the mechanics are representational or not, if
> > you apply condition 3, that the same rules apply to both PCs and
> > NPCs/monsters, then how can the Pace of Decision differ between the
> > PCs and the NPCs/monsters?  Perhaps an example of what you have in
> > mind?
> 
> I agree that the mechanical handling time is going to be the same for
> the players and the GM, but the pace of the fictional action can
> easily be varied. That is, part of the process of play can be setting
> the narrative scale and scope of action for the characters -- you
> aren't restricted to just one scale.
> 
> I'll use a Western game as an example. Here, the genre constraints
> might tell us that we should have (in the same game) high-noon
> showdowns with a single shot determining the outcome, and wild chase
> sequences where lots of shots are fired. The first is the "mighty
> blow" situation, and the second is the "lots of attacks" situation.
> 
> Now, suppose that we have a pretty typical sort of combat system, with
> each player having an attack rating, some damage rating, and some hit
> points.  In each scene, we choose an interpretation of the mechanics
> so that "taking some damage" means that you lose some fictional
> advantage or the opponent gains an advantage, and "running out of hit
> points" means that the scene ends with some negative consequence for
> the loser.
> 
> In the showdown, attacks can be interpreted as staring down the other
> guy and rattling his concentration, internal monologues about why
> you're determined to win, pretty/handsome schoolteachers looking on
> with dread, and so on. When a player's HP hits zero a shot rings out
> and their character is dead.[1]

<snip>

> If you're running a Frazetta-style post-apocalyptic fantasy, the
> warrior princess might interpret damage as bad tactical positioning,
> and the evil cyborg sorcerer might interpret damage as minions being
> hacked to bits. That way you get the princess fighting off mutant
> nasties while standing on a hill made of her victims.  Or if the
> sorcerer has an ancient war machine left over from before the Fire
> Time, then it might be the princess who interprets damage as her brave
> soldiers getting killed, and the sorcerer who interprets damage as
> using up ammunition.

<snip>

If you take the view that D&D hit points aren't hit points at all, they're
tactical awareness points, or a measure of endurance/fatigue, plus other
intangible factors, then this can work quite well. The HeroQuest game
explicitly does use this mechanic, and it seems to work well.

-- 
Simon Smith

When emailing me, please use my preferred email address, which is on my
web
site at http://www.simon-smith.org
 




 179 Posts in Topic:
mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-02-21 22:26:49 
Re: mechanics of surprise
"gleichman" <  2007-02-21 16:39:00 
Re: mechanics of surprise
Eric P. <ericpNOSPAM06  2007-02-22 05:18:52 
Re: mechanics of surprise
Rick Pikul <rwpikul@[E  2007-02-22 01:22:25 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-02-22 20:29:25 
Re: mechanics of surprise
Rick Pikul <rwpikul@[E  2007-02-23 02:24:57 
Re: mechanics of surprise
"psychohist" &l  2007-02-22 14:46:49 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-02-23 00:06:43 
Re: mechanics of surprise
tussock <scrub@[EMAIL   2007-02-24 00:47:54 
Re: mechanics of surprise
Erol K. Bayburt <ErolB  2007-02-23 07:58:52 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-02-23 20:44:53 
Re: mechanics of surprise
Erol K. Bayburt <ErolB  2007-02-23 19:50:07 
Re: mechanics of surprise
tussock <scrub@[EMAIL   2007-02-24 18:21:35 
Re: mechanics of surprise
Erol K. Bayburt <ErolB  2007-02-24 11:23:20 
Re: mechanics of surprise
Russell Wallace <russe  2007-02-27 22:39:50 
Re: mechanics of surprise
Ed Chauvin IV <edcfour  2007-02-23 20:19:39 
Re: mechanics of surprise
Erol K. Bayburt <ErolB  2007-02-24 23:38:45 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-02-25 06:10:11 
Re: mechanics of surprise
Ed Chauvin IV <edcfour  2007-02-25 00:57:33 
Re: mechanics of surprise
Klaus Mittag <klaus_mi  2007-02-25 17:29:40 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-02-25 16:51:08 
Re: mechanics of surprise
Brandon Blackmoor <bbl  2007-02-25 01:16:47 
Re: mechanics of surprise
Ed Chauvin IV <edcfour  2007-02-25 00:57:33 
Re: mechanics of surprise
Erol K. Bayburt <ErolB  2007-02-25 01:32:19 
Re: mechanics of surprise
Ed Chauvin IV <edcfour  2007-02-25 09:04:43 
Re: mechanics of surprise
Simon Smith <simon_smi  2007-02-28 16:52:35 
Re: mechanics of surprise
Russell Wallace <russe  2007-02-28 19:55:04 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-02-28 23:41:26 
Re: mechanics of surprise
"gleichman" <  2007-03-01 13:46:01 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-01 22:11:16 
Re: mechanics of surprise
"gleichman" <  2007-03-06 06:50:33 
Re: mechanics of surprise
"gleichman" <  2007-03-06 08:03:58 
Re: mechanics of surprise
Erol K. Bayburt <ErolB  2007-03-06 18:36:05 
Re: mechanics of surprise
"gleichman" <  2007-03-06 21:47:01 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-06 12:37:43 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-03-07 07:25:47 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-07 11:20:17 
Re: mechanics of surprise
"Will in New Haven&q  2007-03-01 13:46:55 
Re: mechanics of surprise
Erol K. Bayburt <ErolB  2007-03-02 03:00:10 
Re: mechanics of surprise
"gleichman" <  2007-03-01 13:55:27 
Re: mechanics of surprise
"gleichman" <  2007-03-01 13:04:19 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-01 21:08:54 
Re: mechanics of surprise
Simon Smith <simon_smi  2007-03-05 18:03:10 
Re: mechanics of surprise
"gleichman" <  2007-03-02 07:46:33 
Re: mechanics of surprise
"Will in New Haven&q  2007-03-02 08:21:02 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-04 13:23:24 
Re: mechanics of surprise
Neelakantan Krishnaswami   2007-03-05 00:47:58 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-04 13:47:04 
Re: mechanics of surprise
Indiana Joe <indianajo  2007-03-04 19:48:47 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-06 01:35:43 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-04 20:40:08 
Re: mechanics of surprise
Neelakantan Krishnaswami   2007-03-05 17:29:28 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-03-05 20:22:38 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-04 20:43:28 
Re: mechanics of surprise
Erol K. Bayburt <ErolB  2007-03-06 09:25:59 
Re: mechanics of surprise
"psychohist" &l  2007-03-05 10:00:15 
Re: mechanics of surprise
Neelakantan Krishnaswami   2007-03-05 21:43:40 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-05 14:38:32 
Re: mechanics of surprise
Neelakantan Krishnaswami   2007-03-05 21:14:02 
Re: mechanics of surprise
"gleichman" <  2007-03-05 12:47:25 
Re: mechanics of surprise
"gleichman" <  2007-03-05 13:02:41 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-05 16:16:34 
Re: mechanics of surprise
Neelakantan Krishnaswami   2007-03-06 01:25:04 
Re: mechanics of surprise
"gleichman" <  2007-03-05 14:19:44 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-05 23:41:55 
Re: mechanics of surprise
Neelakantan Krishnaswami   2007-03-06 18:30:03 
Re: mechanics of surprise
Gary Johnson <zzjohnsg  2007-03-06 16:44:54 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-06 01:32:53 
Re: mechanics of surprise
Thomas Lindgren <*****  2007-03-06 13:16:35 
Re: mechanics of surprise
"gleichman" <  2007-03-06 04:37:39 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-06 08:08:13 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-06 18:32:26 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-06 13:20:18 
Re: mechanics of surprise
"Will in New Haven&q  2007-03-06 16:09:21 
Re: mechanics of surprise
Erol K. Bayburt <ErolB  2007-03-06 19:10:17 
Re: mechanics of surprise
"gleichman" <  2007-03-06 21:50:28 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-03-07 07:32:50 
Re: mechanics of surprise
"gleichman" <  2007-03-07 06:41:04 
Re: mechanics of surprise
"Will in New Haven&q  2007-03-07 06:41:19 
Re: mechanics of surprise
"psychohist" &l  2007-03-07 09:32:11 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-07 11:46:32 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-03-07 18:30:22 
Re: mechanics of surprise
Simon Smith <simon_smi  2007-03-08 16:52:47 
Re: mechanics of surprise
"Will in New Haven&q  2007-03-07 11:02:56 
Re: mechanics of surprise
"DougL" <lam  2007-03-07 11:10:37 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-03-07 19:35:16 
Re: mechanics of surprise
"Will in New Haven&q  2007-03-07 11:18:58 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-07 15:08:47 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-03-08 00:44:58 
Re: mechanics of surprise
"Will in New Haven&q  2007-03-07 13:27:26 
Re: mechanics of surprise
"DougL" <lam  2007-03-08 08:26:35 
Re: mechanics of surprise
Erol K. Bayburt <ErolB  2007-02-22 21:19:48 
Re: mechanics of surprise
"psychohist" &l  2007-02-22 21:50:44 
Re: mechanics of surprise
"Will in New Haven&q  2007-02-23 08:41:08 
Re: mechanics of surprise
"Will in New Haven&q  2007-02-23 08:47:26 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-02-23 20:51:34 
Re: mechanics of surprise
"Will in New Haven&q  2007-02-23 13:33:03 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-02-25 06:25:42 
Re: mechanics of surprise
Russell Wallace <russe  2007-02-27 22:51:54 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-02-27 23:40:05 
Re: mechanics of surprise
Russell Wallace <russe  2007-02-28 00:36:25 
Re: mechanics of surprise
Beowulf Bolt <abd.al-h  2007-02-28 15:17:19 
Re: mechanics of surprise
"Will in New Haven&q  2007-02-25 08:25:06 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-02-26 20:22:38 
Re: mechanics of surprise
"psychohist" &l  2007-02-25 09:31:00 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-02-26 20:30:12 
Re: mechanics of surprise
"gleichman" <  2007-03-01 13:22:46 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-01 21:39:48 
Re: mechanics of surprise
"gleichman" <  2007-03-06 04:06:33 
Re: mechanics of surprise
"Will in New Haven&q  2007-02-26 12:57:31 
Re: mechanics of surprise
"gleichman" <  2007-02-26 13:29:32 
Re: mechanics of surprise
tussock <scrub@[EMAIL   2007-02-28 02:08:22 
Re: mechanics of surprise
Erol K. Bayburt <ErolB  2007-03-02 02:30:36 
Re: mechanics of surprise
"Will in New Haven&q  2007-02-27 20:46:51 
Re: mechanics of surprise
Russell Wallace <russe  2007-02-28 09:09:39 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-02-28 19:01:57 
Re: mechanics of surprise
tussock <scrub@[EMAIL   2007-03-03 02:34:02 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-03-02 20:59:02 
Re: mechanics of surprise
tussock <scrub@[EMAIL   2007-03-03 21:47:47 
Re: mechanics of surprise
Ed Chauvin IV <edcfour  2007-03-03 10:39:11 
Re: mechanics of surprise
Erol K. Bayburt <ErolB  2007-03-03 12:12:04 
Re: mechanics of surprise
tussock <scrub@[EMAIL   2007-03-04 16:57:06 
Re: mechanics of surprise
Klaus Mittag <klaus_mi  2007-03-04 11:50:02 
Re: mechanics of surprise
"Will in New Haven&q  2007-02-28 06:25:33 
Re: mechanics of surprise
"psychohist" &l  2007-02-28 09:31:40 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-02-28 19:07:12 
Re: mechanics of surprise
"Will in New Haven&q  2007-02-28 11:49:09 
Re: mechanics of surprise
"psychohist" &l  2007-02-28 12:40:18 
Re: mechanics of surprise
"gleichman" <  2007-02-28 12:53:35 
Re: mechanics of surprise
Russell Wallace <russe  2007-02-28 21:34:14 
Re: mechanics of surprise
"gleichman" <  2007-03-01 14:57:00 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-06 19:20:16 
Re: mechanics of surprise
"gleichman" <  2007-03-06 21:58:30 
Re: mechanics of surprise
John Morrow <morrow@[E  2007-03-06 22:44:05 
Re: mechanics of surprise
"gleichman" <  2007-03-07 06:33:40 
Re: mechanics of surprise
Beowulf Bolt <abd.al-h  2007-03-01 23:57:05 
Re: mechanics of surprise
"gleichman" <  2007-02-28 13:55:53 
Re: mechanics of surprise
Russell Wallace <russe  2007-02-28 22:22:04 
Re: mechanics of surprise
"psychohist" &l  2007-03-01 15:18:08 
Re: mechanics of surprise
"gleichman" <  2007-03-01 16:23:48 
Re: mechanics of surprise
"gleichman" <  2007-03-01 16:34:39 
Re: mechanics of surprise
"gleichman" <  2007-03-01 17:55:18 
Re: mechanics of surprise
Erol K. Bayburt <ErolB  2007-03-02 02:47:42 
Re: mechanics of surprise
Neelakantan Krishnaswami   2007-03-03 01:12:49 
Re: mechanics of surprise
"psychohist" &l  2007-02-28 16:43:55 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-01 06:39:04 
Re: mechanics of surprise
"gleichman" <  2007-03-01 07:20:33 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-01 17:58:35 
Re: mechanics of surprise
Neelakantan Krishnaswami   2007-03-01 18:46:42 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-01 19:04:02 
Re: mechanics of surprise
Neelakantan Krishnaswami   2007-03-01 19:32:18 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-01 19:55:33 
Re: mechanics of surprise
"Will in New Haven&q  2007-03-02 06:22:01 
Re: mechanics of surprise
mkkuhner@[EMAIL PROTECTED  2007-03-02 18:16:44 
Re: mechanics of surprise
"Will in New Haven&q  2007-03-02 10:53:20 
Re: mechanics of surprise
"gleichman" <  2007-03-02 11:47:02 
Re: mechanics of surprise
"psychohist" &l  2007-03-02 11:00:01 
Re: mechanics of surprise
"gleichman" <  2007-03-01 07:33:32 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-01 18:22:03 
Re: mechanics of surprise
tussock <scrub@[EMAIL   2007-03-03 02:03:13 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-02 17:26:52 
Re: mechanics of surprise
"DougL" <lam  2007-03-01 09:19:23 
Re: mechanics of surprise
Beowulf Bolt <abd.al-h  2007-03-01 17:30:51 
Re: mechanics of surprise
"Will in New Haven&q  2007-03-01 09:34:58 
Re: mechanics of surprise
"psychohist" &l  2007-03-01 10:32:57 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-01 18:36:30 
Re: mechanics of surprise
"gleichman" <  2007-03-01 11:18:02 
Re: mechanics of surprise
"gleichman" <  2007-03-01 11:34:21 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-01 19:49:39 
Re: mechanics of surprise
"gleichman" <  2007-03-01 11:38:25 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-01 19:54:15 
Re: mechanics of surprise
"gleichman" <  2007-03-01 12:12:20 
Re: mechanics of surprise
Russell Wallace <russe  2007-03-01 20:49:06 
Re: mechanics of surprise
"gleichman" <  2007-03-02 06:57:28 
Re: mechanics of surprise
"Will in New Haven&q  2007-03-02 07:16:04 
Re: mechanics of surprise
"psychohist" &l  2007-03-02 09:47:20 
Re: mechanics of surprise
"gleichman" <  2007-03-02 11:43:50 
Re: mechanics of surprise
"psychohist" &l  2007-03-03 10:27:44 
Re: mechanics of surprise
Ed Chauvin IV <edcfour  2007-03-03 21:54:48 

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