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Gaming > Debate > Re: Difficulty ...
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Re: Difficulty Balance

by Simon Smith <simon_smith_news@[EMAIL PROTECTED] > Jan 11, 2007 at 04:56 PM

In message <1168528267.068296.23360@[EMAIL PROTECTED]
>
          "Will in New Haven" <bill.reich@[EMAIL PROTECTED]
> wrote:

> 
> gleichman wrote:
> > Simon Smith wrote:
> > > In message <7pCdnYugQYcRtzvYnZ2dnUVZ_vyunZ2d@[EMAIL PROTECTED]
>
> > >           "gleichman" <Fox1_217NoSpam@[EMAIL PROTECTED]
> wrote:
> > >
> > > >
> > > > "Simon Smith" <simon_smith_new@[EMAIL PROTECTED]
> wrote in message
> > > > news:81bc47a34e.zen44412@[EMAIL PROTECTED]
> > > > > Easier scenarios make for a more heroic tone. Harder scenarios
> > > > > make for a grittier tone.
> > > >
> > > > I completely and strongly disagree with this.
> > >
> > > Oh? O-kay . . .
> >
> > ...
> >
> > > Being heroic is a luxury over and above surviving. If
> > > the characters can barely survive, they have no margin in which to
act
> > > heroic - they may even have to minimax the rules and their
characters in all
> > > sorts of ways just to achieve the edge they need to survive. Make
the
> > > scenario easier, and characters get the chance to look beyond their
own
> > > immediate round-to-round survival and do more stuff that would
generally be
> > > considered heroic - such as sparing villainous NPCs, and performing
flashy
> > > but probably suboptimal combat moves during the fight. That sort of
> > > behaviour makes for a heroic tone in my eyes
> >
> > ...
> >
> > > Please expand on your own point, and/or ask me some questions to
expose the
> > > holes in my own assertions.
> >
> > It's not an easy one to expand and I had to do some consideration of
> > it. I knew the statement was horribly at odds with my own viewpoint, a
> > reaction intensified by the section of your post I quoted above.
> >
> > Flashy moves? Luxury? We have serious disconnect on what heroism is
> > here.

In a deadly scenario, characters have to use every trick in the book in
order to survive. That includes dirty tricks. Dirty tricks aren't heroic -
if characters do them, the tone of the game becomes increasingly gritty.
If
characters /must/ do them in order to have any chance of survival, and
especially if they sometimes still die even then, it's a gritty scenario.
Being heroic, s****ting and honorable involves refraining from performing
such dirty tricks. Therefore being heroic is a 'luxury' which characters
can
only afford if the scenario is made slightly easier. I hope that makes the
distinction I'm trying to draw clearer.


> > >From dictionary.com, first and thus most common meaning: "a man of
> > distinguished courage or ability, admired for his brave deeds and
noble
> > qualities."

> > Where's the courage in a easy scenario? What noble qualities are
> > displayed by whacking down weaker foes?

/Easier/, not /easy/.


> > And I find the assumption that difficult adventures allowing no time
> > for role-play somewhat foolish. Make time. It isn't hard of that's
what
> > you're interested in.

> > Suboptimal? Yes, throwing oneself on a grenade is a suboptimal action-
> > if you're more worried about yourself than you are the other people in
> > the blast range. The point of selecting a Suboptimal action, and it
> > being heroic is precisely because it's a suboptimal action- and it
just
> > happenes to be the only action that will make the difference needed.

But in order to sustain a heroic campaign, you can't have too high a
mortality rate. Individual characters constantly having to sacrifice
themselves selflessly (or 'heroically') stops feeling heroic after a time
-
it becomes routine, especially from the point of view of the players and
GM,
who witness /all/ the deaths - and I think that makes for a gritty tone,
even if individuals within the game are indeed being heroic. Heroic /tone/
requires such sacrifices to be relatively rare, otherwise they lose their
impact.


> > There seems to be the common assumption today that heroism is fla****ng
> > gun play, cute one-liners, and surviving characters. That may be
> > Hollywood Action-Adventure, but it's not the stuff of heroes. It's not
> > even the stuff of Classical Mythology where failure and death is
nearly
> > always the closing result. Nor is it the stuff of classic Fantasy
works
> > from LotR on. And it certainly isn't the stuff of real life.

Those are all fair points. But my feeling is that you can't run a heroic
/campaign/ unless the characters have a reasonable survival chance in each
individual scenario. That means toning the difficulty down slightly - see
below, where I try to provide some ballpark numbers.


> When a person I despise says something that is exactly correct, I still
> despise him but I have to say: hear hear.

Off-topic, but - I cannot imagine any cir***stance where mentioning
- even just in passing - that you despise someone is going to be helpful.
Please refrain from doing this.


> What others have called heroic here is best called "cinematic."
> Whatsisname didn't use that term but that is what he is talking about.
> Even in good cinema, some heroism ****nes through but the cinematic
> style of gaming is not about facing difficulty, it is about looking
> cool and feeling like a kick-ass.

<snip>

Ah, yes, that's a useful distinction, and one I wasn't making when I
posted.
Try this, but note that the numbers are qualitative only:

Party operating at              Common result
150% of capacity                TPK

120% of capacity                Gritty tone,
                                survival a struggle,
                                regular character deaths

100%-110% of capacity           Tone somewhere between gritty and heroic
                                survival hard
                                occasional character deaths

90-100% of capacity             Lighter tone,
                                somewhere between heroic and cinematic
                                Survival acheivable
                                character deaths rare

80-90% of capacity              Cinematic tone,
                                Survival pretty much certain
                                Character deaths very rare

under 80%                       Very light tone
                                Becomes increasingly Monty Haul under 50%


This illustrates where /I/ think heroic tone fits into the gaming
spectrum.
So I'd have to modify my original post and admit that I'm usually
running a cinematic game.

Is this a less contentious position, or do you still have issues with it?

PS, sorry, who's Whatsisname?

-- 
Simon Smith

When emailing me, please use my preferred email address, which is on my
web
site at http://www.simon-smith.org
 




 181 Posts in Topic:
Difficulty Balance
"gleichman" <  2007-01-09 10:42:33 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-09 19:22:23 
Re: Difficulty Balance
delrio@[EMAIL PROTECTED]   2007-01-09 21:30:19 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-09 23:13:16 
Re: Difficulty Balance
Simon Smith <simon_smi  2007-01-10 15:18:23 
Re: Difficulty Balance
Simon Smith <simon_smi  2007-01-11 01:39:26 
Re: Difficulty Balance
"gleichman" <  2007-01-11 06:16:15 
Re: Difficulty Balance
Simon Smith <simon_smi  2007-01-11 14:01:37 
Re: Difficulty Balance
Peter Knutsen <peter@[  2007-01-11 17:42:06 
Re: Difficulty Balance
Simon Smith <simon_smi  2007-01-11 21:37:03 
Re: Difficulty Balance
"gleichman" <  2007-01-11 17:28:20 
Re: Difficulty Balance
Peter Knutsen <peter@[  2007-01-13 04:20:28 
Re: Difficulty Balance
"gleichman" <  2007-01-12 21:27:41 
Re: Difficulty Balance
Simon Smith <simon_smi  2007-01-12 00:06:25 
Re: Difficulty Balance
"gleichman" <  2007-01-11 17:57:45 
Re: Difficulty Balance
Simon Smith <simon_smi  2007-01-12 00:39:03 
Re: Difficulty Balance
"gleichman" <  2007-01-11 18:53:32 
Re: Difficulty Balance
Simon Smith <simon_smi  2007-01-12 13:57:09 
Re: Difficulty Balance
Simon Smith <simon_smi  2007-01-12 15:44:11 
Re: Difficulty Balance
Simon Smith <simon_smi  2007-01-11 16:48:01 
Re: Difficulty Balance
Simon Smith <simon_smi  2007-01-11 16:56:50 
Re: Difficulty Balance
Simon Smith <simon_smi  2007-01-11 17:39:50 
Re: Difficulty Balance
Simon Smith <simon_smi  2007-01-11 19:51:13 
Re: Difficulty Balance
Erol K. Bayburt <ErolB  2007-01-09 20:29:35 
Re: Difficulty Balance
Erol K. Bayburt <ErolB  2007-01-09 20:00:41 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-10 18:16:04 
Re: Difficulty Balance
"gleichman" <  2007-01-10 06:25:19 
Re: Difficulty Balance
"Will in New Haven&q  2007-01-10 06:38:53 
Re: Difficulty Balance
"gleichman" <  2007-01-10 07:05:28 
Re: Difficulty Balance
"gleichman" <  2007-01-11 07:02:20 
Re: Difficulty Balance
Peter Knutsen <peter@[  2007-01-11 17:44:31 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-11 20:20:30 
Re: Difficulty Balance
delrio@[EMAIL PROTECTED]   2007-01-12 15:08:29 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-12 19:18:51 
Re: Difficulty Balance
Erol K. Bayburt <ErolB  2007-01-12 19:46:35 
Re: Difficulty Balance
R. G. 'Stumpy' Marsh <  2007-01-15 19:05:30 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-15 19:07:56 
Re: Difficulty Balance
Irina Rempt <irina@[EM  2007-01-16 00:06:38 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-16 00:03:29 
Re: Difficulty Balance
R. G. 'Stumpy' Marsh <  2007-01-16 19:15:02 
Re: Difficulty Balance
delrio@[EMAIL PROTECTED]   2007-01-16 18:42:52 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-17 20:30:03 
Re: Difficulty Balance
Simon Smith <simon_smi  2007-01-13 15:48:41 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-13 10:21:24 
Re: Difficulty Balance
"gleichman" <  2007-01-13 10:27:04 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-13 11:12:21 
Re: Difficulty Balance
"gleichman" <  2007-01-13 11:20:47 
Re: Difficulty Balance
"Will in New Haven&q  2007-01-11 07:11:07 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-11 09:50:16 
Re: Difficulty Balance
"gleichman" <  2007-01-11 08:55:31 
Re: Difficulty Balance
"gleichman" <  2007-01-11 09:01:21 
Re: Difficulty Balance
"Will in New Haven&q  2007-01-11 09:06:02 
Re: Difficulty Balance
"gleichman" <  2007-01-11 09:28:07 
Re: Difficulty Balance
"gleichman" <  2007-01-11 09:54:43 
Re: Difficulty Balance
"gleichman" <  2007-01-11 13:03:18 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-11 22:10:47 
Re: Difficulty Balance
"gleichman" <  2007-01-11 17:05:06 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-12 00:56:54 
Re: Difficulty Balance
"gleichman" <  2007-01-11 19:19:00 
Re: Difficulty Balance
Peter Knutsen <peter@[  2007-01-12 05:17:13 
Re: Difficulty Balance
"gleichman" <  2007-01-11 22:41:22 
Re: Difficulty Balance
Peter Knutsen <peter@[  2007-01-12 06:05:43 
Re: Difficulty Balance
"gleichman" <  2007-01-12 06:10:32 
Re: Difficulty Balance
delrio@[EMAIL PROTECTED]   2007-01-12 15:48:30 
Re: Difficulty Balance
R. G. 'Stumpy' Marsh <  2007-01-13 01:23:59 
Re: Difficulty Balance
"gleichman" <  2007-01-12 06:46:39 
Re: Difficulty Balance
Erol K. Bayburt <ErolB  2007-01-12 08:11:40 
Re: Difficulty Balance
cgoodin@[EMAIL PROTECTED]  2007-01-12 22:32:26 
Re: Difficulty Balance
"gleichman" <  2007-01-12 17:16:26 
Re: Difficulty Balance
Rick Pikul <rwpikul@[E  2007-01-13 17:47:13 
Re: Difficulty Balance
Peter Knutsen <peter@[  2007-01-13 04:19:10 
Re: Difficulty Balance
Rick Pikul <rwpikul@[E  2007-01-13 17:54:49 
Re: Difficulty Balance
"gleichman" <  2007-01-11 13:07:20 
Re: Difficulty Balance
"Will in New Haven&q  2007-01-11 13:46:27 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-11 17:29:34 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-11 17:37:07 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-11 17:56:29 
Re: Difficulty Balance
"gleichman" <  2007-01-11 17:59:54 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-11 18:29:12 
Re: Difficulty Balance
"gleichman" <  2007-01-11 19:03:10 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-11 18:38:24 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-11 18:51:07 
Re: Difficulty Balance
"Will in New Haven&q  2007-01-11 16:54:13 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-12 01:13:43 
Re: Difficulty Balance
sNOmSPAMs@[EMAIL PROTECTE  2007-01-12 03:47:28 
Re: Difficulty Balance
"Will in New Haven&q  2007-01-11 18:09:31 
Re: Difficulty Balance
Peter Knutsen <peter@[  2007-01-12 05:28:17 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-11 20:15:37 
Re: Difficulty Balance
"gleichman" <  2007-01-11 21:45:38 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-11 20:46:01 
Re: Difficulty Balance
"Will in New Haven&q  2007-01-12 06:17:07 
Re: Difficulty Balance
"gleichman" <  2007-01-12 06:38:44 
Re: Difficulty Balance
"gleichman" <  2007-01-12 06:57:26 
Re: Difficulty Balance
Erol K. Bayburt <ErolB  2007-01-12 09:18:40 
Re: Difficulty Balance
"gleichman" <  2007-01-12 07:25:05 
Re: Difficulty Balance
"gleichman" <  2007-01-12 07:46:57 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-12 13:41:48 
Re: Difficulty Balance
"gleichman" <  2007-01-12 11:53:46 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-12 21:19:27 
Re: Difficulty Balance
sNOmSPAMs@[EMAIL PROTECTE  2007-01-13 00:48:02 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-13 01:15:21 
Re: Difficulty Balance
"gleichman" <  2007-01-12 20:29:39 
Re: Difficulty Balance
sNOmSPAMs@[EMAIL PROTECTE  2007-01-13 11:10:15 
Re: Difficulty Balance
Peter Knutsen <peter@[  2007-01-13 12:39:19 
Re: Difficulty Balance
Neelakantan Krishnaswami   2007-01-13 00:07:21 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-12 14:05:57 
Re: Difficulty Balance
"Will in New Haven&q  2007-01-12 13:26:47 
Re: Difficulty Balance
"gleichman" <  2007-01-12 13:46:49 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-12 22:04:31 
Re: Difficulty Balance
"gleichman" <  2007-01-12 17:14:41 
Re: Difficulty Balance
Peter Knutsen <peter@[  2007-01-13 05:03:45 
Re: Difficulty Balance
delrio@[EMAIL PROTECTED]   2007-01-15 03:31:21 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-12 15:56:44 
Re: Difficulty Balance
R. G. 'Stumpy' Marsh <  2007-01-14 01:44:09 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-12 16:33:46 
Re: Difficulty Balance
"gleichman" <  2007-01-12 17:20:53 
Re: Difficulty Balance
cgoodin@[EMAIL PROTECTED]  2007-01-16 17:18:07 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-13 00:23:18 
Re: Difficulty Balance
Peter Knutsen <peter@[  2007-01-13 05:06:28 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-12 16:55:08 
Re: Difficulty Balance
R. G. 'Stumpy' Marsh <  2007-01-14 01:31:12 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-12 20:39:17 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-12 22:22:04 
Re: Difficulty Balance
Erol K. Bayburt <ErolB  2007-01-12 23:19:09 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-12 22:36:19 
Re: Difficulty Balance
Peter Knutsen <peter@[  2007-01-13 05:56:50 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-12 22:57:25 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-14 00:17:32 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-12 23:09:58 
Re: Difficulty Balance
"psychohist" &l  2007-01-12 22:11:57 
Re: Difficulty Balance
"gleichman" <  2007-01-13 08:50:41 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-13 01:42:54 
Re: Difficulty Balance
Erol K. Bayburt <ErolB  2007-01-13 10:15:31 
Re: Difficulty Balance
"gleichman" <  2007-01-13 10:25:30 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-13 01:47:46 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-13 01:54:20 
Re: Difficulty Balance
"Will in New Haven&q  2007-01-13 06:45:37 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-13 09:33:01 
Re: Difficulty Balance
"Will in New Haven&q  2007-01-13 08:24:38 
Re: Difficulty Balance
"Will in New Haven&q  2007-01-13 08:35:21 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-13 11:07:48 
Re: Difficulty Balance
"psychohist" &l  2007-01-13 11:42:15 
Re: Difficulty Balance
"gleichman" <  2007-01-13 14:20:01 
Re: Difficulty Balance
"psychohist" &l  2007-01-13 13:37:36 
Re: Difficulty Balance
"psychohist" &l  2007-01-13 14:07:54 
Re: Difficulty Balance
"psychohist" &l  2007-01-13 14:44:03 
Re: Difficulty Balance
"gleichman" <  2007-01-13 16:55:03 
Re: Difficulty Balance
George W Harris <gharr  2007-01-14 05:50:44 
Re: Difficulty Balance
"gleichman" <  2007-01-14 11:04:54 
Re: Difficulty Balance
George W Harris <gharr  2007-01-14 13:40:23 
Re: Difficulty Balance
"gleichman" <  2007-01-14 12:58:24 
Re: Difficulty Balance
"psychohist" &l  2007-01-13 15:13:58 
Re: Difficulty Balance
"gleichman" <  2007-01-13 18:08:21 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-14 00:41:17 
Re: Difficulty Balance
"gleichman" <  2007-01-13 20:04:26 
Re: Difficulty Balance
mkkuhner@[EMAIL PROTECTED  2007-01-14 00:34:56 
Re: Difficulty Balance
"Will in New Haven&q  2007-01-13 16:32:33 
Re: Difficulty Balance
"psychohist" &l  2007-01-13 17:52:57 
Re: Difficulty Balance
"gleichman" <  2007-01-13 20:06:58 
Re: Difficulty Balance
"psychohist" &l  2007-01-13 21:35:22 
Re: Difficulty Balance
"gleichman" <  2007-01-13 23:47:35 
Re: Difficulty Balance
"psychohist" &l  2007-01-13 23:37:31 
Re: Difficulty Balance
"gleichman" <  2007-01-14 11:09:28 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-14 03:40:00 
Re: Difficulty Balance
Rick Pikul <rwpikul@[E  2007-01-19 10:59:27 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-14 03:50:04 
Re: Difficulty Balance
"psychohist" &l  2007-01-14 09:41:02 
Re: Difficulty Balance
Gary Johnson <zzjohnsg  2007-01-15 09:08:14 
Re: Difficulty Balance
"psychohist" &l  2007-01-14 18:13:50 
Re: Difficulty Balance
"psychohist" &l  2007-01-14 18:18:34 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-14 22:32:44 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-14 22:46:42 
Re: Difficulty Balance
"psychohist" &l  2007-01-15 00:20:31 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-15 04:17:26 
Re: Difficulty Balance
"Will in New Haven&q  2007-01-15 06:32:34 
Re: Difficulty Balance
"psychohist" &l  2007-01-15 09:02:46 
Re: Difficulty Balance
"psychohist" &l  2007-01-15 13:42:39 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-15 21:49:02 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-15 23:57:56 
Re: Difficulty Balance
John Morrow <morrow@[E  2007-01-16 00:22:57 
Re: Difficulty Balance
"gleichman" <  2007-01-16 09:52:45 

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tan12V112 Fri Jul 25 22:10:22 CDT 2008.