Re: Looking for a system for roleplaying and space combat.
by "gleichman" <Fox1_217NoSpam@[EMAIL PROTECTED]
>
Dec 23, 2006 at 11:07 AM
"Fred M. Sloniker" <fizzit@[EMAIL PROTECTED]
> wrote in message
news:2I-dnaagZaQMHhbYnZ2dnUVZ_oS3nZ2d@[EMAIL PROTECTED]
> Since this is RGFA, I figured I'd give people a chance to advocate.
Advocacy isn't really the goal of the group, however we love answering
questions.
Good space combat rpgs are... non-existent IMO. But that's likely because
I'm so demanding of them.
Even so, so possiblities:
Traveller 2100 had a interesting system that represented eggshells hunting
each other with sledgehammers. Very recon and stealth focused. Does
nothing
for handling multiple players per ****p but could work nicely for one ****p
per player as small fleets which in truth is how I imagine many settings
would have combat ****ps deployed.
One could take a look at the Flying Mice games
(http://flyingmice.com/flyingmice.html).
I think at least 'Cold Space' was
suppose to do exactly what you're wanting however I have no experience
with
them. At $10 a PDF, it's not a bad risk.