Chris Babcock <cbabcock@[EMAIL PROTECTED]
> writes:
>One final alliance breaker... Present entirely different faces to two
>allies. When they talk, they will become convinced that the other is
>lying about you.
>Chris
That's a really good one, Chris, so many people forget that one. You can
look at different faces in a couple of different ways. Here are only
some:
1) Act completely insane to one player and absolutely sane and rational to
the other. The only worry I've had with this one is that the one you're
acting completely insane with frequently will just start passing your
letters to the other player. The best way to deal with that is to go back
in "sane mode" to the second player and say, "wow, it sounds like he has
really gone off the deep end and started fabricating letters from me, I
never wrote anything like that". But this gets VERY tricky since you have
to assuage player 2's worry that you are really like that, but you can't
do it until he's told you enough to credibly deny it, otherwise you're
proving you knew about the letter to player 1.
2) You can present completely different potential attack/alliance
structures to your opponents, but this gets resolved very quickly when you
have to move. I've usually not been able to make this work very well as a
result.
3) You can be completely honest with one player and repeatedly lie to
another player, this is aimed at finally building up trust with player 1.
This really quickly becomes almost a different strategy since it is
unlikely that the second player is going to keep re****ting your messages
as fact to player 1.
I'm interested to see if Chris had other ideas in mind about the "faces"?
Jim-Bob


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