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Gaming > Core War > Re: Working Slo...
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Re: Working SlowQscan

by pauldkline@[EMAIL PROTECTED] Mar 5, 2008 at 05:55 AM

On Mar 5, 3:04=A0am, Roy <roy.van.r...@[EMAIL PROTECTED]
> wrote:
> Hi Paul,
>
> Nice to see another working example, now with testresults!
> I don't have time to check it right now, but this line seems a bit
> odd:
>
> > qSteps =A0dat =A0 =A0 qStep*2-1 ,qStep*2
>
> Why does the a-field have -1?
>
> Roy

In those cases where the mov.x is executed it backs the bombing run up
one position.  A cheap way of getting little more out of the attack,
and it does score a few more points.

P. Kline
 




 5 Posts in Topic:
Working SlowQscan
pauldkline@[EMAIL PROTECT  2008-03-04 15:11:09 
Re: Working SlowQscan
Roy <roy.van.rijn@[EMA  2008-03-05 01:04:03 
Re: Working SlowQscan
pauldkline@[EMAIL PROTECT  2008-03-05 05:55:01 
Re: Working SlowQscan
Roy <roy.van.rijn@[EMA  2008-03-05 08:17:09 
Re: Working SlowQscan
pauldkline@[EMAIL PROTECT  2008-03-05 11:42:25 

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tan12V112 Sat Jul 26 11:10:58 CDT 2008.