On Mar 4, 5:05 pm, Roy <roy.van.r...@[EMAIL PROTECTED]
> wrote:
> On Mar 4, 4:19 am, sayemb...@[EMAIL PROTECTED]
wrote:
>
> > I trying to study Qscan, or rather pdQscan, but not so sure this one
> > line:
>
> > bM dat 0 ,-67
>
> > What significance of the numbers in this bomb line? any relation with
> > the scanning / coding code or just for main warrior usage?
>
> > Apart from that, all info is there. I will play with GA very soon :)
>
> It is used in the bombing engine. This is the snippet:
> mov bM ,@[EMAIL PROTECTED]
> qPtr mov bM ,@[EMAIL PROTECTED]
>
> The first line moves bM (as a bomb) to the @[EMAIL PROTECTED]
location. This is the
> place we scanned. Next we move a bomb to @[EMAIL PROTECTED]
which is now -67. This
> causes a bomb to be placed at N-67. When we now add something to qPtr
> you end up with some placed before and after the scanned location
> being bombed, starting with the exact scanned location.
>
> If my vague explaination isn't clear you should try to play the
> bombing-engine in CoreWin or something. Just try this:
>
> bM dat 0,-100
> start mov bM, @[EMAIL PROTECTED]
> mov bM, @[EMAIL PROTECTED]
> add.ab #5,-1
> djn.b -3, #20'
>
> Good luck!
Thanks Roy, now I'm quite clear with it. I'm a newbie at Qscan :)


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