Question is, can it be done for any kind of random number generator ? ;)
At least with a multi-threaded number generator like mine, it becomes a
hell
of job :)
For example.
It could be possible to modify my "multiply and conquer warrior" or the
"divide and conquer warrior" and add some random number generator
instructions in it, so that on each duplication the random number
generator
starts behaving differently.
And then the outcome of the numbers will be highly dependant on how the
battle progressed, and which warriors are still alive, or dead, etc.
=D
Bye,
Skybuck.


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