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Gaming > Doom playing tips > Re: Prboom/Free...
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Re: Prboom/Freedoom Level 7 help needed

by Roy Carin <roy_carin_mail-nospam@[EMAIL PROTECTED] > May 22, 2007 at 01:49 PM

On 05/22/2007 05:21 AM, RjY wrote:
> David Damerell said:
>> Quoting  Roy Carin  <roy_carin_mail-nospam@[EMAIL PROTECTED]
>:
>>> I'm playing Freedoom (0.5) using prboom under Debian Linux. Right now 
>>> I'm at Level 7 "Dead Simple"; on this level, there are many 
>>> plasma-firing enemies.
>>> Or at least there used to be; I've toasted them :-) , and I can exit
the 
>>> level whenever I want; however, there are some items that seem to be
in 
>>> "secret" areas that I can't get to.
>> The original "Dead Simple" had a small area only accessible in
Deathmatch
>> - it contains a Deathmatch start. Perhaps Freedoom reproduces that?
> 
> I just checked it in a map editor and they do only open in deathmatch 
> (the triggers are inside the areas themselves)
> 
> The fact that there are items in there that aren't marked
> multiplayer-only is a bug, albeit a minor one that many other pwads
> suffer from.
> 

Thank you Riy, David, and Raymond. You've freed me from having to obsess 
about those areas. This also explains why they are not marked secret.
 




 4 Posts in Topic:
Prboom/Freedoom Level 7 help needed
Roy Carin <roy_carin_m  2007-05-22 01:23:51 
Re: Prboom/Freedoom Level 7 help needed
David Damerell <damere  2007-05-22 09:41:09 
Re: Prboom/Freedoom Level 7 help needed
RjY <RjY@[EMAIL PROTEC  2007-05-22 10:21:12 
Re: Prboom/Freedoom Level 7 help needed
Roy Carin <roy_carin_m  2007-05-22 13:49:28 

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