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Gaming > Doom playing tips > Re: Prboom/Free...
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Re: Prboom/Freedoom Level 7 help needed

by RjY <RjY@[EMAIL PROTECTED] > May 22, 2007 at 10:21 AM

David Damerell said:
>Quoting  Roy Carin  <roy_carin_mail-nospam@[EMAIL PROTECTED]
>:
>>I'm playing Freedoom (0.5) using prboom under Debian Linux. Right now 
>>I'm at Level 7 "Dead Simple"; on this level, there are many 
>>plasma-firing enemies.
>>Or at least there used to be; I've toasted them :-) , and I can exit the

>>level whenever I want; however, there are some items that seem to be in 
>>"secret" areas that I can't get to.
>
>The original "Dead Simple" had a small area only accessible in Deathmatch
>- it contains a Deathmatch start. Perhaps Freedoom reproduces that?

I just checked it in a map editor and they do only open in deathmatch 
(the triggers are inside the areas themselves)

The fact that there are items in there that aren't marked
multiplayer-only is a bug, albeit a minor one that many other pwads
suffer from.

-- 
http://rjy.org.uk/
 




 4 Posts in Topic:
Prboom/Freedoom Level 7 help needed
Roy Carin <roy_carin_m  2007-05-22 01:23:51 
Re: Prboom/Freedoom Level 7 help needed
David Damerell <damere  2007-05-22 09:41:09 
Re: Prboom/Freedoom Level 7 help needed
RjY <RjY@[EMAIL PROTEC  2007-05-22 10:21:12 
Re: Prboom/Freedoom Level 7 help needed
Roy Carin <roy_carin_m  2007-05-22 13:49:28 

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tan12V112 Sat Jul 26 11:09:38 CDT 2008.