> Doom II is too hard (I want to ram MAP30 up Romero's ass...
That can be tricky :-)
>, with MAP20's
> trick key not far behind...
I don't find that hard at all. It is the order which it is tackled that
matters.
>...; Tricks And Traps
Tricks and Traps can be done from scratch (50 bullets), it is just a
matter
of tackling it in the right order. For example, you can lure the Cacodemon
out of the door containing the long passageway, go into the end, the Baron
tele****ts and if you do it right, the Cacodemon hits the Baron and fight
starts. You can now hack at the Baron with the chainsaw and he won't fight
you.
Other times I have lured the Cacodemon into the room where all the Demons
are on a ledge, but just beforehand kill the Shotgun guy in the roomful of
Cacos and then
hit 2 rockets into the pack of Demons and then rotated round the room.
The
solitary Caco, slowly finishes the Demons and you have enough Shotgun ammo
and punches to finish the rest.
>... and Dead Simple can follow...
Well Dead Simple is the first level on Doom 2 where you have to keep
moving.
You cannot rest at all. Strafing is vital. If you plan 30 minute lunch
breaks, you are dead :-)
The level that I think is tough from scratch is LV28 as for a while, you
have very little ammo to start with.
TNT and Plutonia levels are in general, much harder than Doom2 levels. You
just need to practice. :-)
S


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