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Gaming > Doom miscellaneous topics > Re: Doom RAW im...
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Re: Doom RAW image viewer

by "Russell Rice" <walruss@[EMAIL PROTECTED] > Nov 18, 2004 at 10:15 PM

Hopefully I get some time this weekend to work on my editor or libraries.

Once I get lump insertion and deletion working properly, I will start
writing an addon unit to do conversion of the many weird formats that Doom
uses (music, sound, graphics, patches etc), its definately on the todo
list,
I thought about using external libraries such as DevIL, mus2mid (and vice
versa), but it just seems like more of a pain really.

"John Gaughan" <john@[EMAIL PROTECTED]
> wrote in message
news:z3Kmd.257$3K3.228@[EMAIL PROTECTED]
> RTC_Marine wrote:
> > I've been keeping an eye on your libdoomwad project ever since I got
> > first word of it on one of the doom news sites, aswell as winwad, I'm
> > quite interested in both projects.
>
> Time is very limited right now, but my wife and son are leaving on
> vacation soon so I hope to have a new release of libdoomwad in the next
> two or three weeks. Once I get libdoomwad working well enough for basic
> stuff, I plan on rewriting Winwad. I am going to use something like
> wxWidgets so I can make it cross-platform.
>
> > I have also written a doom wad library and editor in delphi, I may be
> > able to help you with any queries regarding the doom wad file
> > structure.
>
> My main questions are about some of the newer entry types that are
> poorly do***ented. For example, some of the Boom and ZDoom entries have
> little or no do***entation. To understand them I will have to crawl
> through the code for the tools.
>
> Anyway, my first milestone is getting functionality in place to manage
> wads and entries as units, not necessarily to go inside entries and do
> stuff.
>
> > anyway, I think I have had a look at the source for deutex, and I can
> > say that I do not know enough c/c++ to completely understand it, but
> > thank you for mentioning it.
>
> Some of the C code can be intimidating if you do not have lots of
> experience. This is not the fault of the language, but more because of
> programmers not commenting, using non-descriptive variable names, using
> confusing shortcuts, etc.
>
> --
> John Gaughan
> http://www.johngaughan.net/
> john@[EMAIL PROTECTED]
>
>
 




 6 Posts in Topic:
Doom RAW image viewer
rtc_marine@[EMAIL PROTECT  2004-11-13 21:22:16 
Re: Doom RAW image viewer
John Gaughan <john@[EM  2004-11-14 20:31:32 
Re: Doom RAW image viewer
rtc_marine@[EMAIL PROTECT  2004-11-15 22:25:47 
Re: Doom RAW image viewer
John Gaughan <john@[EM  2004-11-17 09:24:36 
Re: Doom RAW image viewer
"Russell Rice"   2004-11-18 22:15:56 
Re: Doom RAW image viewer
John Gaughan <john@[EM  2004-11-18 08:13:42 

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