> I have another JDoom problem to do with strafing.
> But I also had some recent problems with Windows XP which makes me doubt
> whether JDoom is the cause of what I am experiencing - it could be that
> Windows XP needs repairing.
>
> What I am experiencing is this:
>
> I use Alt-Left and Alt-Right to Strafe and Ctrl as Fire. I don't use the
> comma and dot keys.
> I remap the keyboard on JDoom/JHexen/JHeretic so that I am using the
> dedicated numeric keypad (which is what I prefer). I find the 6 keys
> Ins-Del-Home-End-PgUp-PgDn and dedicated arrow keys too far apart for
> fighting and prefer the dedicated numeric keypad becauwse all the keys
are
> bunched together. With me, so far?
>
> What I am finding is that if I am firing at a monster using Ctrl or he
is
> firing at me, at the point of fire, Alt-Left and Alt-Right don't work. I
> have to physically stop firing (so lift my fingers off Ctrl) and press
> Alt-Left and Alt-Right to get them to work. This is far too slow and
> painful. I can die. I am reasonably certain (but not 100% sure) that I
did
> not have to do that in the past.
>
> This is with versions 1.8.0 and 1.7.15 of the Doomsday engine. Windows
XP
> Professional, SP1.
>
> On SourceForge, there is a recent bug with JDoom to do with slow mouse
> response. This could be related.
>
> Has anybody experienced anything like this? Does anyone have any
> recollection as to whether vanilla Doom does/ does not do this?
Solved !!!
It is not JDoom at all.
It is the wretched graphics driver by Intel for XP.
I recently downloaded a newer driver.
And this driver has a set of Hotkeys that begin Ctrl-Alt-Fn Key
Somehow this interferes with JDoom/JHexen/JHeretic strafing.
Disabling the hotkeys restores normality.
S


|