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Gaming > Doom questions and answers > Re: Vectoring I...
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Re: Vectoring IO ****t access in Windows 2k DOS Emulation box

by Martin Read <mpread@[EMAIL PROTECTED] > Nov 22, 2005 at 11:41 PM

nomailhere@[EMAIL PROTECTED]
 wrote:
>>>From all accounts, you don't get a good performance for Doom on Windows
>>XP or Windows 2000. Since you have the right hardware for Doom (the
>>SB16), you might want to set up a dual-boot system. You might have to
>>reinstall everything to make way for a FAT drive, though. Or if you use
>>Linux you could try it with DOSEMU, which seems to give good results.
>
>Note that there is also a windows ****t of Doom which can use the Doom
>I and II (including the extended (?) version) .wad files.

There are a whole *host* of Doom clients based on the opened source from
iD.  I favour PRBoom, myself.  They are free of many of the limitations
of the original client, and will run nicely on modern hardware.
-- 
Martin Read - my opinions are my own.  share them if you wish.
\_\/_/ http://www.chiark.greenend.org.uk/~mpread/dungeonbash/
 \  / "tempted white eyes blinded by the night hollow like the towers from
the
  \/ inside laura's a machine she's burning insane"  fields of the
nephilim
 




 7 Posts in Topic:
Vectoring IO port access in Windows 2k DOS Emulation box
"Steve Pushak"   2005-06-12 21:30:15 
Re: Vectoring IO port access in Windows 2k DOS Emulation box
Bob I <birelan@[EMAIL   2005-06-13 07:40:12 
Re: Vectoring IO port access in Windows 2k DOS Emulation box
nomailhere@[EMAIL PROTECT  2005-06-14 20:42:31 
Re: Vectoring IO port access in Windows 2k DOS Emulation box
nomailhere@[EMAIL PROTECT  2005-11-20 19:36:10 
Re: Vectoring IO port access in Windows 2k DOS Emulation box
"myk" <migue  2005-11-22 11:52:56 
Re: Vectoring IO port access in Windows 2k DOS Emulation box
nomailhere@[EMAIL PROTECT  2005-11-22 20:51:30 
Re: Vectoring IO port access in Windows 2k DOS Emulation box
Martin Read <mpread@[E  2005-11-22 23:41:11 

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tan12V112 Sun Jul 6 4:51:57 CDT 2008.