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Gaming > Doom questions and answers > Re: sb16 access...
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Re: sb16 access in win2k dos box

by askmeinrgcd@[EMAIL PROTECTED] (Rez) Jun 14, 2005 at 12:00 AM

In article <dae31$42ad0583$d1119131$18756@[EMAIL PROTECTED]
>, "Steve Pushak"
<teban@[EMAIL PROTECTED]
> wrote:
>Hi,
>
>Doom and some other old DOS games work (kindof) in the win2k DOS
emulation
>however I can't get the games or the sound blaster DOS diagnose utility
to
>recognize the IO ****t (0x220) for the old Sound Blaster card. The card
>works; Windows uses it fine.
>
>I'm missing something really simple. There should be a way to make this
>work. Its a pain to have to boot into DOS just to run these old games.

Try VDMSound, it is supposed to emulate DOS access to the sound card 
in Win2K, for games that need it. (I haven't personally tried it.)
http://sourceforge.net/projects/vdmsound/

~REZ~
 




 5 Posts in Topic:
sb16 access in win2k dos box
"Steve Pushak"   2005-06-12 21:03:11 
Re: sb16 access in win2k dos box
Never_Again <invalid@[  2005-06-13 13:21:57 
Re: sb16 access in win2k dos box
Rotes Sapiens <rs@[EMA  2005-06-22 17:58:53 
Re: sb16 access in win2k dos box
askmeinrgcd@[EMAIL PROTEC  2005-06-14 00:00:25 
Re: sb16 access in win2k dos box
John Gaughan <john@[EM  2005-06-20 20:29:58 

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tan12V112 Sat Jul 26 4:06:59 CDT 2008.