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Gaming > Doom questions and answers > Re: sb16 access...
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Re: sb16 access in win2k dos box

by Never_Again <invalid@[EMAIL PROTECTED] > Jun 13, 2005 at 01:21 PM

On Sun, 12 Jun 2005 21:03:11 -0700 Steve Pushak came forth to
rec.games.computer.doom.help and thus spake unto all:

>Hi,
>
>Doom and some other old DOS games work (kindof) in the win2k DOS
emulation
>however I can't get the games or the sound blaster DOS diagnose utility
to
>recognize the IO ****t (0x220) for the old Sound Blaster card. The card
>works; Windows uses it fine.
>
>I'm missing something really simple. There should be a way to make this
>work. Its a pain to have to boot into DOS just to run these old games.

Win2000 does not allow direct access to sound hardware, that's the price
you pay for the increased stability. You could try SFX2000
<http://www.softsystem.co.uk/page4.html>
(laggy even with a 3GHz CPU),
or better yet, dual boot into Win98.
-- 
Never_Again
I am is that which ends.
 




 5 Posts in Topic:
sb16 access in win2k dos box
"Steve Pushak"   2005-06-12 21:03:11 
Re: sb16 access in win2k dos box
Never_Again <invalid@[  2005-06-13 13:21:57 
Re: sb16 access in win2k dos box
Rotes Sapiens <rs@[EMA  2005-06-22 17:58:53 
Re: sb16 access in win2k dos box
askmeinrgcd@[EMAIL PROTEC  2005-06-14 00:00:25 
Re: sb16 access in win2k dos box
John Gaughan <john@[EM  2005-06-20 20:29:58 

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