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Gaming > Doom questions and answers > Vectoring IO po...
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Vectoring IO port access in Windows 2k DOS Emulation box

by "Steve Pushak" <teban@[EMAIL PROTECTED] > Jun 12, 2005 at 09:30 PM

Windows 2000 recognizes and uses my old Creative Labs Sound Blaster 16. The
problem is that my old DOS games like Doom, which run ok in the DOS
emulation box can't access the sound card. Basically the IO port (0x220)
is
not available in the DOS window. Not even the sb16\diagnose.exe program is
able to access the card.

Is there a simple way to get Windows to properly pass these IO
instructions
through the DOS emulation?

Thanks,

Steve

P.S. RSVP via e-mail to ensure I read your response but CC to the forum
for
other's benefit please.




 7 Posts in Topic:
Vectoring IO port access in Windows 2k DOS Emulation box
"Steve Pushak"   2005-06-12 21:30:15 
Re: Vectoring IO port access in Windows 2k DOS Emulation box
Bob I <birelan@[EMAIL   2005-06-13 07:40:12 
Re: Vectoring IO port access in Windows 2k DOS Emulation box
nomailhere@[EMAIL PROTECT  2005-06-14 20:42:31 
Re: Vectoring IO port access in Windows 2k DOS Emulation box
nomailhere@[EMAIL PROTECT  2005-11-20 19:36:10 
Re: Vectoring IO port access in Windows 2k DOS Emulation box
"myk" <migue  2005-11-22 11:52:56 
Re: Vectoring IO port access in Windows 2k DOS Emulation box
nomailhere@[EMAIL PROTECT  2005-11-22 20:51:30 
Re: Vectoring IO port access in Windows 2k DOS Emulation box
Martin Read <mpread@[E  2005-11-22 23:41:11 

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tan12V112 Sat May 17 0:14:56 CDT 2008.